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Messages - Jinsei

Pages: 1 ... 14 15 [16]
226
Creative / Texts / Re: Test me?
« on: August 18, 2010, 08:07:36 AM »
Please die.

Entirely unnecessary.

[This post qualifies as SPAM, as does the one prior to this.]

This is entirely unnecessary, do not revive old topics. More than a year old?! Come on now.

227
Discussions / Re: Shinobi Legends Staff
« on: August 18, 2010, 08:05:06 AM »
Neji has he's own system of seeking new Moderators, he has those wishing to apply fill out a form, then send it to him and the other Mods when he is looking, this is usually notified through the MotD when he is looking.
Unfortunately. . . with games like this where the demographic isn't extremely wide, the people will eventually grow out of it.
As such, it only makes sense to switch out the moderators continuously, say every three-four years.*
Unless of course, they are active, which was touched upon in the OP.
I am not to sure why Neji hasn't done any switches with the mods, just kept on adding them on.

*Most of the players on SL, Staff included, that was involved at least three years ago are no longer active. Claimed as "Retired" or have completely deleted their chars. Of course, this also has exceptions, Myself for example. (Even though I left a few times)

228
Discussions / Re: PvP Complaint
« on: August 17, 2010, 04:10:07 PM »
I agree, it's a bit of an inconvenience, especially when it sends you back to the first page of the registry.

229
Discussions / Re: Shinobi Legends Staff
« on: August 17, 2010, 03:55:14 PM »
Unfortunately, there isn't anything I, or anybody else, can do about it.

All we can do is bring light to the subject and hope Neji does something.

"VIVA LA REVOLUCION!"

230
Spam / Re: What happened?
« on: August 17, 2010, 04:34:27 AM »
Isn't used to this place, "It's kind of scary!"

231
Spam / Re: What happened?
« on: August 17, 2010, 04:32:11 AM »
Dancing, "Is it really necessary to have a thread for 27 pages?! Not that I'm complaining."

232
Discussions / Shinobi Legends Staff
« on: August 17, 2010, 03:53:53 AM »
WARNING: THIS TOPIC IS BASED UPON ACTIVITY WITHIN SL | NO OFFENSE IS MEANT TO BE TAKEN
CAUTION: OP SUBJECT TO BE APPENDED


First, I do not mean to offend anybody in this topic. If you take offense, then I apologize. It is no secret that activity on ShinobiLegends.com has plummeted and has yet to cease. While I accept this (as do many others), I do not believe it is right for Moderators, or Staff Members, in any game to be as inactive as many are currently. Yes, I acknowledge that everybody has a life outside of the virtual world, but it is a person's responsibility to be continuously active if they are given the title of a Staff Member. Granted, not all of the current SL Staff are inactive, there are a select few, that are still considered active.

I would like to see something done about this, since this is such a touchy topic, I will not purpose any ideas because if Neji thinks it's a good idea, I'm sure he will have something already set out for his Staff Members. After all, he is the one employing them.

233
Clan Requests / Re: Clan rooms
« on: August 17, 2010, 03:11:37 AM »
This idea has been proposed before, many times. All of them have been declined. So, no.

234
Feature Requests / Re: Secret Clan Jutsus
« on: August 10, 2010, 04:20:53 PM »
Quote
Have you ever actually done coding before? Because the coding I did for the Mokuton specialty and other modules I have written only takes me a couple of days, a week at most. So no it wouldn't take a long time, it's more when Neji gets time to put it in etc...
Answer: Yes

Quote
Creature at that this is used on will become a companion, and fight ends as though the player used flee.
The player has a debuff so they can't attack until companion dies, or they release the jutsu, if released the companion will start fighting again.
Makes sense, I must have skipped over that part.
Seems fair, sense the player cannot attack, yet they should still be able to take damage.

235
Feature Requests / Re: Susanoo
« on: August 10, 2010, 04:50:59 AM »

Hm, I am not to sure if the way that Neji coded the KG's will allow another jutsu to be "just added"
Can be possible, stats would need to be tweaked.
Overall, great Concept.

Although, I think something like this would have to be earned.
Think about the people who are already maxed out, they would just get it without doing anything, not going to happen.

Side note, the buffs would have to be re-evaluated, this is a definite.

236
Feature Requests / Re: Secret Clan Jutsus
« on: August 10, 2010, 04:46:17 AM »
Seems like a good concept.
If it were to be considered, wouldn't be implemented for over a year.
The sheer amount of coding that would need to be done, I cannot even fathom it. (Yet it can be done)


Yamanaka clan
Uses of Mind Control to gain companions from Enemies.
I would just like some clarification, the enemy turned companion would only last for that one turn, right?
Just as in the Chuunin exams, they make the opponent say "I quit" or whatever. Correct?


Inuzuka Clan
You receive a Ninken (Ninja Dog) companion, which is renewed each gameday like you, also it can be healed.
You can spend Oro points on increasing the dogs stats. (eg, atk, def and chakra)
The dog may have it's own chakra points (Max 6?) to use jutsus on it's own, though they are weaker than the players Jutsus.
Once again, I like the concept, can be done with code.
Yet, possibly instead of oro points, an additional attribute could be implemented to effect your relationship with your nin dog,henceforth, increasing its stats.


Aburame Clan
Bugs fed off chakra of enemies, hence jutsus are cheap, however only one jutsu can be used at a time.
So as such the player may have the bugs in his body to give slight buff, but if he uses a jutsu it will remove that buff, and apply the effects of the jutsu, which will stay into effect unto the player chooses another action for the bugs, which then overrides the last jutsu.
A jutsu would need to be added that decreases the enemy's chakra (Since the bugs feed on it)
Could be useful with the enemies in the forest that use Jutsu.

Overall, great concept. I would like to see more variety like this in the game.

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