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Messages - HollowAizen

Pages: 1 2 [3] 4 5 ... 9
31
Feature Requests / Re: Chidori
« on: July 29, 2010, 02:36:46 PM »
Mmmm.
Well it was a clan like the Uchia. apart from the fact that it was destroyed because of their Fuuinjutsu. They were feared, and hunted because of it.
One clan cannot kill a village.

32
Feature Requests / Re: Chidori
« on: July 29, 2010, 05:59:32 AM »
Fine.
'You are walking along on the less traveled paths of Konha.
You here grunts of effort an exertion. You see Saskae Uchia using Chidori. (Note: this is durring the chunin exams ark)
Do you....
A:Walk away.....There is a chance that Saskae will notice you and attack you. Other than that yu will walk away untoched. 
D:Call to him.....He might attach or he will invite you too join him.'
We willl go with D.
'You follow Saskae to the centre of the training grounds. You can spend time here training. This will cause you too lose a lot of forest fights. You will find this event every so often. The amount of forest fights you will need too spend here is something like....100..200.'
Durring the training you have chance of using too much chakra and dieing.
WHEN you complete it there will be the other types of chidori to use after getting the right amount of DKs.
Chidori Senbon. Chidori Hound. Chidori Nagashi. Chidori Sharp Spear.


33
Feature Requests / Re: Chidori
« on: July 28, 2010, 02:35:04 PM »
The lotas KG in the anime is only two ninja. The Fuuinjutsu of the uzimaki clan was very powerful.

34
Game Related Discussions / Re: So we have a new KG, Mokuton....
« on: July 27, 2010, 10:38:53 AM »
I've been putting up  possible KG's some have been sucsesful.
But thats in the past now.
I don't log on that much so I really can't say I've got a good grasp of the game mechanics. (I found another site that has been keeping me doing stuff.
I think the option too change your KG is a good one. But there must be a cost.

35
Feature Requests / Re: Chidori
« on: July 26, 2010, 02:08:46 AM »
Well....I was thinking of creating a KG that was the Uzimakai clan...extra health from the strart and a bunch of sealing jutsus. Could be used in combo with......Somthing. And make it so that rasengan could only be used by people in that clan.

36
Feature Requests / Re: Summoning no Jutsu
« on: July 26, 2010, 02:04:02 AM »
Well....I don't think the mount system needs fixing....and there are other things for neji to do.

37
Feature Requests / Re: Summoning no Jutsu
« on: July 25, 2010, 01:42:56 PM »
I just got myself a mount and I saw what you mean.
Well I know that you can only have one mount at a time. This is made so that you can have more than one bluff at a time.

38
Feature Requests / Re: Chidori
« on: July 25, 2010, 01:36:58 PM »
Thank you Purple you always have great feedback.
I think you would get the chidori from kacksh or Saskae. This would be part of the Uchiha movelists.
This would have too be taught once you had a high enough rank....say master level.

39
Feature Requests / Summoning no Jutsu
« on: July 23, 2010, 12:59:27 PM »
The summoning jutsu would work like a short term mount. This would allow you too have more than one.
The type of summoning you could get would be start once you had reached a number of DKs. More types would become avalible as you went on.

40
Feature Requests / Chidori
« on: July 23, 2010, 12:55:46 PM »
We have rasengan on this site. So it just dosn't seem fair that there isen't chidori.
SO thats what I'm requesting.

41
Game Related Discussions / Re: The best way to spend DKs
« on: July 12, 2010, 10:29:31 AM »
Thanks Narshe. Great feedback as always. I have always gone with dex strength con. then repeat.

42
Help me I am lost / Re: Need Help (Lvl Up)
« on: July 12, 2010, 01:36:27 AM »
I would suggest that you go to Ickakus Ramen and change your village. You can do this by taking the transmution drink.
That or become a sitter.

43
Game Related Discussions / The best way to spend DKs
« on: July 09, 2010, 07:02:15 AM »
What do all of you people think is the best way to spend DKs, for the first 1-20 then the 20-80.
Post please. I will be away until the 12 of July so I will be back soon.

44
Game Related Discussions / Re: Have you notice this?!?
« on: July 06, 2010, 12:01:44 PM »
Sorry for going of topic.


45
Feature Requests / Re: Multiplule Chakra Affinites.
« on: July 06, 2010, 11:58:56 AM »
True.
But people reset you know. I don't think the first part of this request would be that hard to code.
If you obtain a high level of DKs you usally can reset.
This relates to my other topics, if they are approved there will be more choices for resets.

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