Shinobi Legends Forum - Shinobi Legends Game Site

Please login or register.

Login with username, password and session length
Advanced search  

News:

Ever wondered if your ideas have been talked about in the forum already? Well, try out the "search" option, where all your questions can be answered.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Shadowfire

Pages: 1 2 3 [4] 5
46
Game Related Discussions / Re: Jounin Exam Thread
« on: April 04, 2012, 08:28:58 PM »
I don't know. It's taking Taraka and I a lot of time. We have just barely begun our battle, about two turns a piece... Keeping in touch is hard since we have conflicting schedules....

Grrr. What madness were you planning with this match up, Kay? Regardless... it's interesting. Nevertheless, I think the second round need to hurry up and stuffs... People need to get on and battle. This is, surprisingly, going even slower than the first round. XD

47
Game Related Discussions / Re: Jounin Exam Thread
« on: March 29, 2012, 07:41:29 PM »
Meh... Nobody has won the match yet apparently...

48
I think I would much have to agree with Kay in the idea's of destroying a village. Considering the multitude of people, and the massive basis for which a village would have to be destroyed, the RP would have to fall under strict scrutiny, not only of the defenders, but of the attacks as well, as Kay so eloquently put.

As to the rules. It is a great Idea. However. With the creation of these rules, we would face the problem of people  'interpreting' the rules in a way which suits them.

For example:
Rule: No auto-hitting...

Interpretation: no auto-hitting unless the hasn't responded after so much time, or type an attack that basically leaves no opening to dodge or counter-strike.

It all depends on the person, and how they view things. As Kage said, we have no way to corral the opinions of the people and bend them in a specific way. Any rules that are created would be subject to being shifted all the time.

As for the enforcement administration, We would need, i think, to come up with a way for 'election' by the regular shinobi population. There would  need to be enough, and the names quite public in case somebody has a question, or an argument over whatever RP situation . the people would have to range in time zones for the purpose of keeping somebody on nearly all the time. Furthermore, the officials would need to be perpetually active ALL the time, not just at random intervals when they please. Granted the time for when they have emergencies, or some other reason to need a hiatus for a little while. We would also need 'back-up' admins in order to fill in the places should we loose one or more of the starting Administrators.

Furthermore, the rules created would need to be subject to scrutiny, and change, or deletion, should it be found that the rule is unneeded, or containing some kind of bug, so to speak. Continually, the rules should not only be able to be challenged by the officials, but by the 'common' Rpers as well. Following that, say should a rule come under challenge five times, the rule should need to be reworked or fixed because there is something wrong with it for so many people to challenge it.

There should be, however, a set number of (say 10) rules that cannot be changed... these would be the baselines for other rules.

No other rules can be created by one person alone. It would need to go through all the Administrators, and then finally through the public before it can be approved.

So basically, if we set up a rule system, we would need to set up a governing system for that guideline system. It would be a long and complicated process...

I think it would be a good idea to set up guidelines that everyone follows, for that would make it simpler to RP, but also, I think it would cut down on all the OOC arguments over this and that. If a move breaks a rule, it is voided, and whatnot.

Of course, there will be problems with any system set up, so I guess it all depends on the RPer's will to be subjugated to the will of the rules. So before a rule system is set up, I think it should be put to a vote to decide weather or not to set up a rule system...

49
Game Related Discussions / Re: Jounin Exam Thread
« on: March 24, 2012, 05:22:54 PM »
I was hoping to fight Silver... He made a good sparring partner in the past. Now I've got to try and outwit Taraka... God... This is going to be difficult... D:

50
Game Related Discussions / Re: Jounin Exam Thread
« on: March 13, 2012, 09:35:12 PM »
All right then. Good luck everyone! Round two proves to be more fun!!!

51
Game Related Discussions / Re: Jounin Exam Thread
« on: March 13, 2012, 01:33:13 AM »
Gah. Don't think to into it, Eric. Congrats Silver.

52
Game Related Discussions / Re: Jounin Exam Thread
« on: March 10, 2012, 07:04:07 PM »
Congratulations Eric, on moving to Round two....

53
Game Related Discussions / Re: Jounin Exam Thread
« on: March 07, 2012, 08:02:39 PM »
Kirk. Well done. I am glad you made the team. Congratulations.

As for this jounin exam. People need to hurry the hell up and get on with their battles! I'm bored of waiting! XC

54
Game Related Discussions / Re: Jounin Exam Thread
« on: March 02, 2012, 07:37:49 PM »
Ah Kirk. You're gonna make me cry. Such beautiful words to express the truth within this world. Within this realm where we are bonded most tightly through a variety of means. It seems good that you will not leave. Shinobilegends isn't a 'fling' it's a passionate love that is forever. I'm glad you see it that way as well Kirk. Also. Congratulations on making the cut into the second round ^_^ Well done. I am also sorry to hear you will not make the cut. It is quite disheartening, but I wish you the best in your current endeavor.   :D

55
Game Related Discussions / Re: Jounin Exam Thread
« on: February 29, 2012, 09:55:28 PM »
Kayenta... I'm pretty sure telling somebody to break legs in Football is a bad idea (Bad luck apparently). It's good luck for theater but never you mind about that ^_^

Kirk. Congratulations ^_^ I'm glad you've got a new chance, and hope you make the cut as well. I'll be sorry to see the perpetual loss of another great rper though... We're all a dying breed it seems....

Styx. Thanks for joining... If I get paired against you... I vow to win o.O

To everyone. Good luck in the battles. I can't wait to see who I shall battle in the second round, and I can't wait to see who makes it all the way...

56
Game Related Discussions / Re: Jounin Exam Thread
« on: February 26, 2012, 09:37:07 PM »
@Taraka: You're welcome ^_^

@Kayenta: What are we gonna do now that there's an odd number of round two on movers....?

57
Game Related Discussions / Re: Top Ten Zone-Fighters
« on: February 24, 2012, 04:03:00 AM »
In truth... I've not too much experience in the zones... Nor Do I know or witness a lot of battles. But I'll give my list.



2.) Shigeo
3.) Court
4.) Makoto
5.) Raifudo
6.) Xiarawst
7.) Ranketsu
8.) Zenaku
9.)  Kioko
10.) Twitch
11,) Abyss
12.) Kamui
13.) Seraphim 

As you can see. I have no number one. I have yet to find a person who is the best, for one person I think is great will the next time literally bombs... I'll not pick a 'best' zoner because nobody fits the criteria. Everybody has their best parts, and their worst. Nobody is perfect...


As for some people. I'd rather see more zoning, then OOCing... I'm serious. Bocchiere is a big one. I'm guilty of it quite a bit (note why my name is not there, among other reasons)... I think people could have more potential if they focused less on the technical aspects of everything... and more so on the actual zoning. Of course... that's not saying anything against grammar. I'd prefer to see people use great grammar. Not saying I'm perfect... no. I'm quite capable of seeing that I make many mistakes, nonetheless...

Regardless, that is my list so far... Not that it will be subject to change...

58
Game Related Discussions / Re: Jounin Exam Thread
« on: February 24, 2012, 03:47:25 AM »
Whoot! Round one winner!

Taraka. Congratulations as well... ^_^

59
Game Related Discussions / Re: Jounin Exam Thread
« on: February 15, 2012, 03:25:43 AM »
@bocc: Crap... You were supposed to be the reff man. Now I have to contend with you? Meh. If we're paired. At least the battle will be interesting... :D

60
Game Related Discussions / Re: Jounin Exam Thread
« on: February 08, 2012, 11:14:06 PM »
@kage: It seems to me that no matter what, we can not assure safety, or life and death of any participant, but nonetheless, this will be an interesting exam sequence. I just can't wait to see who's going to be in it, and how good they are...

Pages: 1 2 3 [4] 5

Page created in 0.078 seconds with 20 queries.