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Author Topic: Mokuton KG  (Read 2486 times)

IceSlayer

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Mokuton KG
« on: October 10, 2008, 08:37:00 AM »

Hey dudes! Me again! Before anyway says it, yes there are many other threads about this, but new ideas and such.

First Reset


Mokuton: Shichūka
-Wood house that makes a safe log out, somewhere in forest maybe?.
-Costs a turn? Not always available.


Moku Jōheki (4)
-Protective Dome that increases Def or Damage shield.
-Lasts 3 rounds.

Shichūrō (4)
-Wood Prison that lowers badguy def or atk.
-Lasts 2 rounds.

Moku Bunshin (10)
-Creates Wood clone Companion.
-Stats based on user.

Second reset

Mokuton Hijutsu: Jukai Kōtan
(10)
-Creates long term buff 20 rounds?, effects creatures atk.
-Decreases cost of Mokuton moves.

Jubaku Eisou (6)
-Binds creature to tree, decrease def until end of fight.
-Requires Jukai Kōtan to use.

Just ideas, anyone wish to build on them?

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Raifudo Oppa

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Re: Mokuton KG
« Reply #1 on: October 10, 2008, 04:39:25 PM »

There's already a request about this .-.

Use search engine.
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cmage

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Re: Mokuton KG
« Reply #2 on: October 10, 2008, 05:17:21 PM »

there are no attacks  :-?
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Sandaime Mizukage Rakudo
Title: Kage
Gender: Male
Alignment: Chaotic Evil
Born as Master of the Hyuuga Ichizoku
Born as Lee of the Lotus
Born as the Sage of One Path
Orochimaru Kills: 50
master of the exploding donuts and the cattleprod

Kisame

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Re: Mokuton KG
« Reply #3 on: October 10, 2008, 07:41:44 PM »

the moku bunshin could be considered an attack i guess
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Demon Bandit Taumaster

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Re: Mokuton KG
« Reply #4 on: October 10, 2008, 10:53:08 PM »

My ideas are similar...please read the threat I created here for the response and additional ideas.
« Last Edit: October 10, 2008, 10:54:14 PM by Demon Bandit Taumaster »
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IceSlayer

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Re: Mokuton KG
« Reply #5 on: October 11, 2008, 12:13:46 AM »

My ideas are similar...please read the threat I created here for the response and additional ideas.

Like your idea for Henge, I could find I a way to fit that in.

There's already a request about this .-.

Use search engine.

Can't revive old Threads dude, plus you never complained about my Hyouton thread.
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RAB

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Re: Mokuton KG
« Reply #6 on: October 11, 2008, 01:36:28 AM »

mabye you could make an attack that will let you make a sturdy wooden sword to attack with?
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IceSlayer

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Re: Mokuton KG
« Reply #7 on: October 11, 2008, 01:39:28 AM »

mabye you could make an attack that will let you make a sturdy wooden sword to attack with?

But there is no such move, and the style of Mokuton is actually defencive really, not attacking!
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Raifudo Oppa

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Re: Mokuton KG
« Reply #8 on: October 11, 2008, 01:54:26 AM »

My ideas are similar...please read the threat I created here for the response and additional ideas.

Like your idea for Henge, I could find I a way to fit that in.

There's already a request about this .-.

Use search engine.

Can't revive old Threads dude, plus you never complained about my Hyouton thread.

Because i don't remember anyone making one about it...

Plus your hyouton thread was well put out.

And old revived topic or not you can still use it as a source to see what people thought of it before you remake it.
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Demon Bandit Taumaster

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Re: Mokuton KG
« Reply #9 on: October 11, 2008, 06:53:31 AM »

You're allowed to revive a topic if you have a purpose for it...
most people just revive with pointless/un-needed posts.
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IceSlayer

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Re: Mokuton KG
« Reply #10 on: October 11, 2008, 12:27:34 PM »

Well too late now.  :D

Any who I think that Tau you had good ideas, I have alright ideas, so maybe we could combine them together to make a great idea.
Tau I liked the way you described most of the Jutsu's, but the only thing was it is way unbalanced. So I think that's all it needs really then I could code it.
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