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Author Topic: Elemental Alignment  (Read 10251 times)

DeAtHdEmOn

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Re: Elemental Alignment
« Reply #30 on: September 12, 2006, 02:48:35 AM »

That's what I said.
Anyway's were on the same page xaos.
I and xaos think this is the only way it could work,so maybe I will work on this after project Azeta.
"Maybe"
« Last Edit: September 12, 2006, 02:50:33 AM by DeAtHdEmOn »
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Xaos

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Re: Elemental Alignment
« Reply #31 on: September 12, 2006, 02:53:05 AM »

That's what I said.
Anyway's were on the same page xaos.
I and xaos think this is the only way it could work,so maybe I will work on this after project Azeta.
"Maybe"

How is that what you said?

 From what I'm seeing, you're talking about making Water beat fire and so on with elemental weakness'? o.O
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DeAtHdEmOn

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Re: Elemental Alignment
« Reply #32 on: September 12, 2006, 02:57:25 AM »

Quote
Fire = Attack
Water = Def
Earth = Both atk and Def but not as much as the individuals
Wind = Life and/or Minion attacks.
I will use that.
With One modification:
Wind = Life and extra Forest Fights
« Last Edit: September 12, 2006, 02:59:06 AM by DeAtHdEmOn »
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HatakeSakumo

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Re: Elemental Alignment
« Reply #33 on: September 12, 2006, 06:31:38 AM »


You wan't to make the game fun and enjoyable.But if someone with the wind element comes around and destroy's you over and over agian sooner or later you will get start to hate the add on.Alot of genin and students could give up on the game.If we do add this and keep the wind element the most powerfull IT must be the hardest to get.

Do you remember me stating that this addition to the game will in no way at all affect Player vs Player battles?...I stated it twice already....This is a PLAYER VS NON-PLAYABLE CHARACTER ADDITION ONLY....jeez...

I do like the experimenting with the different effects though..I thought about giving one of them extra turns but I wasn't sure.. :)

Fire and Lightning should definetly be attacks though...>.>

I was thinking Water and Earth as being defensive elements... :)
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dude no.1

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Re: Elemental Alignment
« Reply #34 on: September 12, 2006, 07:04:53 AM »

earth can be imobilization.*thinks of pulling naruto into the floor to make him like a severed head* "oh look a ball!!!"*kicks*"eww!! wats this red stuff."
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anbumiko

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Re: Elemental Alignment
« Reply #35 on: September 12, 2006, 06:10:36 PM »


You wan't to make the game fun and enjoyable.But if someone with the wind element comes around and destroy's you over and over agian sooner or later you will get start to hate the add on.Alot of genin and students could give up on the game.If we do add this and keep the wind element the most powerfull IT must be the hardest to get.

Do you remember me stating that this addition to the game will in no way at all affect Player vs Player battles?...I stated it twice already....This is a PLAYER VS NON-PLAYABLE CHARACTER ADDITION ONLY....jeez...

I do like the experimenting with the different effects though..I thought about giving one of them extra turns but I wasn't sure.. :)

Fire and Lightning should definetly be attacks though...>.>

I was thinking Water and Earth as being defensive elements... :)



water and earth should be good defense elements, (water shield) (eath wall) 
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HatakeSakumo

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Re: Elemental Alignment
« Reply #36 on: September 13, 2006, 01:49:34 AM »


water and earth should be good defense elements, (water shield) (eath wall) 


Exactly.. ;)

Wind would be a good offensive and defensive element...I guess that's why it's stronger...  :roll:
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Samantha

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Re: Elemental Alignment
« Reply #37 on: September 13, 2006, 03:24:38 AM »

It's an excellent idea Sakumo. I also like the ideas of having two of the elements be defensive and two offensive mainly. I do have a question about the minimum dks needed to begin this sort of training. I mean although jounin level seems to be the given rank, the seal can be acquired at that rank. I would like to suggest a higher rank than jounin, which would give people something to strive for. Also, the option of trying to master two elements at the same time, doesn't seem right, but as you said earlier the person trying to master the element/s is paying for it with hp damage so I guess its okay. Lastly, I although I agree with the idea of trying to make the elements even in power, I sort of had a change of heart as I continued to read the thread. It should hold true to the magna. But it won't effect the balance at all, because this is just a buff never to used in pvp battles.  :smt021
Excellent idea Sakumo  :smt109
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Ichabod12

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Re: Elemental Alignment
« Reply #38 on: September 13, 2006, 10:40:05 PM »

This sounds like it's going to be getting better and better  :twisted:
I should skip ahead in the manga and see  :twisted:
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HatakeSakumo

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Re: Elemental Alignment
« Reply #39 on: September 15, 2006, 03:43:57 AM »

This sounds like it's going to be getting better and better  :twisted:
I should skip ahead in the manga and see  :twisted:

You shouldn't skip ahead..It's not fun and you might miss seeing Sasuke.. ;)
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Ichabod12

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Re: Elemental Alignment
« Reply #40 on: September 15, 2006, 04:09:45 AM »

This sounds like it's going to be getting better and better  :twisted:
I should skip ahead in the manga and see  :twisted:

You shouldn't skip ahead..It's not fun and you might miss seeing Sasuke.. ;)





Fiiiiine
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yoyo

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Re: Elemental Alignment
« Reply #41 on: September 15, 2006, 07:10:12 AM »

Oh I like the idea...I hope Ill get to see it in fruitation one day...Id really like fire...
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dude no.1

  • Guest
Re: Elemental Alignment
« Reply #42 on: September 15, 2006, 10:53:42 PM »

This is gonna get locked soon in my opinion, Baluski suprise me.
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Ichabod12

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Re: Elemental Alignment
« Reply #43 on: September 16, 2006, 12:37:37 AM »

Gyu give the penguin one last dance before baluski gets here.
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PerfectFlaw

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Re: Elemental Alignment
« Reply #44 on: September 16, 2006, 08:39:04 AM »

Please don't post in a topic just to say that it is going to get locked. You're only making a topic more likely to get locked, which is not the goal of these forums. Thanks. ^_^
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