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Author Topic: Protection  (Read 2075 times)

tehbeastjeffsays

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Protection
« on: October 09, 2006, 10:51:41 PM »

I was wondering if we could have an option to protect spouses, or friends when they log out. So when someone tries to attack person A, person B(the one who is protecting person A) steps up and fights the attacker. If the attacker wins, person B will be killed and the attacker will get a pk. Person B and person A can only be one level apart, so that it isn't unfair.
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Gyu~ru~ru

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Re: Protection
« Reply #1 on: October 09, 2006, 11:16:52 PM »

Good luck trying to maintain your "1 level apart" with your spouse.
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DeAtHdEmOn

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Re: Protection
« Reply #2 on: October 09, 2006, 11:38:55 PM »

Making that will take a long time.
It's a maybe,if there is that 1 lvl above or below limit.
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Neji

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Re: Protection
« Reply #3 on: October 09, 2006, 11:41:39 PM »

I'll introduce this to dwellings PvP too if I have time. So even if you sneak in and try to attack, you will face the guard.
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Never judge a cow by its udder.

DeAtHdEmOn

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Re: Protection
« Reply #4 on: October 09, 2006, 11:43:57 PM »

That's soo cruel neji.
(Imagine's a desprate genin trying to get gold,then gets booted out.)
Just jking.

Glad you like it, I do to.
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kingtrewq

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Re: Protection
« Reply #5 on: October 10, 2006, 03:29:41 AM »

thats weird what if everyone had a powerful friend, like you want to attack a someone that attacked you but can't because a kage is protecting them plus it would make pking actually hard
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LeafToad

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Re: Protection
« Reply #6 on: October 10, 2006, 04:41:18 AM »

Protection from another character sounds nice, of course it would be just like guarding a coffers, you lose some of your turns the next day.
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dude no.1

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Re: Protection
« Reply #7 on: October 10, 2006, 07:35:33 AM »

Pk turns should be lost though.
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Neji

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Re: Protection
« Reply #8 on: October 10, 2006, 08:53:42 AM »

@deathdemon
did you look at the dwellings files? not so easy the code.
also I would need to hook from the plunder into the pvp and overriding it once a guard is there.

not that big a deal, but I prefer doing changes myself as I know what I am doing.

yet, no line of code from you. if you _insist_ you can make a forest special or something.

Starting means beginning at the start. I have yet seen a trainee entered the board on his first day, taking a seat and controlling reports from the departments.
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Never judge a cow by its udder.

DeAtHdEmOn

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Re: Protection
« Reply #9 on: October 11, 2006, 12:50:59 AM »

*Off-Topic*
I know a few places that can help you neji.
But as for me I quit the project.
School's started and it's really hard to get everyting to work now.
I congradulate you for setting up this server, but I can't help you all the time.
So I can script stuff and send it in for someone to test.
That's all I can do for you, good luck.

Project Azeta:
Failed
*On Topic*
Maybe for married couple's only.
I have reviewed all other possible way's I can think of.Only if it's a marriage addition can it be made in a short time.
« Last Edit: October 11, 2006, 12:52:14 AM by DeAtHdEmOn »
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Neji

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Re: Protection
« Reply #10 on: October 11, 2006, 12:55:45 AM »

*Off-Topic*
I know a few places that can help you neji.
But as for me I quit the project.
School's started and it's really hard to get everyting to work now.
I congradulate you for setting up this server, but I can't help you all the time.
So I can script stuff and send it in for someone to test.
That's all I can do for you, good luck.

Project Azeta:
Failed
*On Topic*
Maybe for married couple's only.
I have reviewed all other possible way's I can think of.Only if it's a marriage addition can it be made in a short time.

Just to quote: you were no help yet ;) you have contributed nothing except forum posts.
So, what exactly do you quit? you simply revoke your offer. Which is... not very surprising.

Now... back on topic.
I'll see if I change my plunder module for this... shouldn't be too hard.
It has nothing to do with the marriage module neither does it need to be an addon for it.

It only concerns the dwellings and needs to be an add-on there.
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Never judge a cow by its udder.

Sasuke X

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Re: Protection
« Reply #11 on: October 14, 2006, 11:33:48 AM »

That kinda makes it hard for other people to kill others around their level..... what if (for example) some powerful player marries an academy student.... then, a genin tries to kill them the academy student.... that would make it much harder for the genin to gain win a fight and basically all people would have to do is marry and level up with eachother to protect themselves... What if we did this, and then made it so that the person protecting their spouse only reduces the damage dealt at the cost of.... well something valuable like a PVP or a few turns...

        Academy Student
       ____    ___    ___   ____  <- Holes in wall represent opening in which the genin can get through...
            Strong Hokage            <---- maybe something like that except sometimes the full attack gets through and the academy
                   l   *                              students attack decreases a little.Nevermind i'm just making things more complicated
                 *  l      *
                 Genin
« Last Edit: October 14, 2006, 11:38:30 AM by Sasuke X »
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Neji

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Re: Protection
« Reply #12 on: October 14, 2006, 11:35:43 AM »

it must an UGLY hokage or a VERY CUTE academy student ;)

there are limits who you marry based on how attractive you are.
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Never judge a cow by its udder.

Sasuke X

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Re: Protection
« Reply #13 on: October 14, 2006, 11:45:01 AM »

Seriously? I never knew that... Oh what if we made it more player involved instead of clicking until the end! ( not insulting it, i love that button... saves so much time)What if you try to get around the person who's protecting them's defence by rushing through the breaks in his guard and if you guess wrong you lose health and if you guess right you do like a power move.... <- yeah i know it's not gonna happen :)
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klaymank

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Re: Protection
« Reply #14 on: October 14, 2006, 03:09:58 PM »

I Love That Idea Go For It
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