so again the PvP Arena... ah.
well, we cannot do it round based, as I said.
there are too many variables ... and think: 20 rounds of battle are 40 actions. 20 on each side.
now calculate a 1 minute delay... and you have 40 minutes for *one* fight... and let's hope he does not have to go to work or so...
we have the major drawback (which is in terms of speed a major advantage): we are a passive browser game. The browser does not refresh itself, you get no ping when you get a new message i.e.
what we might talk about is pvp without exp loss, but one sided like the current pvp. nothing more =)