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Author Topic: Sword shop proposal by "Lord Masamune" Albedo  (Read 2915 times)

NaraLong

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Re: Sword shop proposal by "Lord Masamune" Albedo
« Reply #15 on: February 24, 2007, 12:02:01 AM »

I think-
WAY too inexpensive, only 1k and 1 turn for an entire second hit???
that's basically the same as doubling your attack!!!

Shouldn't this be in the "Shops and other instances" thread?
« Last Edit: February 24, 2007, 12:06:31 AM by NaraLong »
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ItachiAkatsuki

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Re: Sword shop proposal by "Lord Masamune" Albedo
« Reply #16 on: February 24, 2007, 12:09:44 AM »

If one wants to create a custom weapon, then they should pay the gold and XP to create and enchant said weapon or armor. Also, have a waiting period until the weapon is done. That is how its done in D&D. That is what I meant.
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Albedo

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Re: Sword shop proposal by "Lord Masamune" Albedo
« Reply #17 on: February 24, 2007, 12:15:32 AM »

I am a bit nasty when it comes to buying buffs directly at a shop only related to it and with no  drawbacks.

how about... 66% your weapon gets damaged with the same minus you asked for as a plus? of course, the "work" would be free....

or a base chance of 20% failure, and with every + on it, the chance grows by 15%, up to a maximum of 90% ?

believe me.... 600 gold for +1 is ... a no no
even as a buff, that's TOO cheap. make it 6000, then we can talk.
Ok I Changed it a bit what do you think?

You could maybe put the new feature in Konoha Gakure since it has no Weapon shop. Concerning the fact you can only buy level 15 weapons in game.

1: put a shop in Konoha Gakure that you can go into and have these options….

“Return to Konoha Gakure”
“Talk To Masamune”
“Talk To Muramasa”

“Talk to Masamune” takes you to the weapon upgrade screen

It would allow you to upgrade your current weapon

(+1 Requires 5 DKs and costs 6000 gold) (Plus 5 to 6% Turn Increase)
(+2 Requires 5 DKs and costs 7000 gold) (Plus 5 to 6% Turn Increase)
(+3 Requires 8 DKs and costs 8000 gold) (Plus 5 to 6% Turn Increase)
(+4 Requires 8 DKs and costs 9000 gold) (Plus 5 to 6% Turn Increase)
(+5 Requires 10 DKs and costs 10,000 gold) (Plus 5 to 6% Turn Increase)
(+6 Requires 12 DKs and costs 12,000 gold and 1 Gems) (Plus 5 to 6% Turn Increase)
(+7 Requires 12 DKs and costs 14,000 gold and 1 Gems) (Plus 5 to 6% Turn Increase)
(+8 Requires 15 DKs and costs 16,000 gold and 1 Gems) (Plus 2 to 4% Turn Increase)
(+9 Requires 15 DKs and costs 18,000 gold and 1 Gems) (Plus 2 to 4% Turn Increase)
(+10 Requires 17 DKs and costs 20,000 gold and 1 Gems) (Plus 2 to 4% Turn Increase)
(+11 Requires 17 DKs and costs 22,000 gold and 3 Gems) (Plus 2 to 4% Turn Increase)
(+12 Requires 19 DKs and costs 22,000 gold and 3 Gems) (Plus 2 to 4% Turn Increase)
(+13 Requires 19 DKs and costs 26,000 gold and 3 Gems) (No Turn Increase)
(+14 Requires 21 DKs and costs 26,000 gold and 3 Gems) (No Turn Increase)
(+15 Requires 21 DKs and costs 30,000 gold and 5 Gems) (No Turn Increase)

This feature would use the buff system and start out at 10 turns. Starts out with 20% failure, and with every + on it, the chance grows by 15%, up to a maximum of 90%

And…To increase the hit count of your weapon

(+1 hit Requires 10 DKs and costs 8000 gold and 2 gems. plus you lose 2 turns)
(+2 hit Requires 14 DKs and costs 9000 gold and 2 gems. plus you lose 2 turns)
(+3 hit Requires 18 DKs and costs 10,000 gold and 2 gems. plus you lose 4 turns)
(+4 hit Requires 22 DKs and costs 12,000 gold and 6 gems. plus you lose 4 turns)
(+5 hit Requires 24 DKs and costs 14,000 gold and 6 gems. plus you lose 6 turns)

“Talk to Muramasa”

This would work much like the Weapons except for armor ~BETA~
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smartd00

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Re: Sword shop proposal by "Lord Masamune" Albedo
« Reply #18 on: February 24, 2007, 02:15:28 PM »

That would do wonders for me, good thought, it would probably take alittle bit of time to raise the requirments for the weapons though.
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RAIKIRI

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Re: Sword shop proposal by "Lord Masamune" Albedo
« Reply #19 on: February 27, 2007, 01:46:32 AM »

Actually, I think there should be a gem price and gold price. The higher leveled people rack up gold tremendously fast, and if im not mistaken, weapon x + 1 does work for pvps so people like gyu and sin get stronger. Imagine someone like KamuiKachi cashing in all his gold for a +X weapon and dosnet kill oro, he'd be VERY strong, if not unstoppable.

The gems would hinder them getting these weapons so fast >.<
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Arpax

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Re: Sword shop proposal by "Lord Masamune" Albedo
« Reply #20 on: February 27, 2007, 03:05:39 AM »

Actually, I think there should be a gem price and gold price. The higher leveled people rack up gold tremendously fast, and if im not mistaken, weapon x + 1 does work for pvps so people like gyu and sin get stronger. Imagine someone like KamuiKachi cashing in all his gold for a +X weapon and dosnet kill oro, he'd be VERY strong, if not unstoppable.

The gems would hinder them getting these weapons so fast >.<
well generally it could be easy for any high leveled person to get alot money and cash in,but most high rankers save thier aquired gems and gold for really nice other things.Well really strong people dont have to ,so im guessing your right.
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