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Author Topic: The stat reset that never came  (Read 7171 times)

czarguy

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Re: The stat reset that never came
« Reply #15 on: March 19, 2008, 03:46:06 AM »

2 turns per game day won't make much difference. If you NEED turns, buy them with dps.
2 turns is nothing...this doesnt make any sense just get two more DK's...Problem solved...
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Czarguy
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Demon Bandit Taumaster

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Re: The stat reset that never came
« Reply #16 on: March 19, 2008, 03:57:47 AM »

2 turns per game day won't make much difference. If you NEED turns, buy them with dps.
2 turns is nothing...this doesnt make any sense just get two more DK's...Problem solved...
Agreed.
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Chido

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Re: The stat reset that never came
« Reply #17 on: March 19, 2008, 05:03:21 AM »

It may be two turns for me, but think about everyone else that has spent it on other things until then.
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atomkai

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Re: The stat reset that never came
« Reply #18 on: March 19, 2008, 04:04:07 PM »

I would like one, but I respect the decision. 

I mean, it is unreasonable to expect one each time a new feature is implemented, and changing it through Mission HQ could certainly lead to abuse (unless it was cost prohibitive to do so?).

Perhaps once per year, only if it coincided with a new feature that relies/affects stats?
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Neji

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Re: The stat reset that never came
« Reply #19 on: March 19, 2008, 04:43:02 PM »

I won't do one without real need, and currently there is none.

People voted against the specialty system (new) so... =)

Also there was great resentment against my latest changes, so I stepped back from any new "not entirely boon-giving" features.
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Mihazi

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Re: The stat reset that never came
« Reply #20 on: March 19, 2008, 09:21:55 PM »

I would like one, but I respect the decision. 

I mean, it is unreasonable to expect one each time a new feature is implemented, and changing it through Mission HQ could certainly lead to abuse (unless it was cost prohibitive to do so?).

I would like one too for Konoho.

I won't do one without real need, and currently there is none.

People voted against the specialty system (new) so... =)

Also there was great resentment against my latest changes, so I stepped back from any new "not entirely boon-giving" features.

I can't seem to kill orochimaru.
I lost using best weapon and armor, Kyuubi, jutsus, and even CS2, which I never had to use before.
There are multiple enemies.
With the jutsus nerfed, they only scratch anything with 4000+ hp and Oro himself has over 11000 hp.
Most of my fights last 2 rounds and that includes the opening round, three rounds max. Not enough time to do much.
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kondaime

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Re: The stat reset that never came
« Reply #21 on: March 20, 2008, 12:16:25 AM »

O_O is this really so hard for you?

then just reset.. will make you losing MUUUCH dks but you gain some fun again
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Demon Bandit Taumaster

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Re: The stat reset that never came
« Reply #22 on: March 20, 2008, 01:09:05 AM »

O_O is this really so hard for you?

then just reset.. will make you losing MUUUCH dks but you gain some fun again
It's what I did>>
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Itachii

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Re: The stat reset that never came
« Reply #23 on: March 20, 2008, 08:28:16 AM »

O_O is this really so hard for you?

then just reset.. will make you losing MUUUCH dks but you gain some fun again
Kon can't reset now Kondaime *laughs* he will only be initate/lee/foot solider
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Mihazi

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Re: The stat reset that never came
« Reply #24 on: March 20, 2008, 06:54:34 PM »

Well, I was able to kill oro, but I had to get my hp 8000+ and a few extra buffs.
Now that I think about it, a player should have to go all out against oro, but still the regular forest fights are a pain for me.
I often die in a travel fight.
My stats limit me to genin specialties too.
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Neji

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Re: The stat reset that never came
« Reply #25 on: March 20, 2008, 07:00:09 PM »

 :roll: I like to give you some goal to live for...


well... most have it too easy, still.
I would have liked to change a few more things.
i.e. the specialties, they would have given the characters more...er... uniqueness.
Also I would have seriously considered the option to change the game name =)
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kondaime

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Re: The stat reset that never came
« Reply #26 on: March 20, 2008, 10:24:53 PM »

Neji - easy, but (almost) all are happy :< narutolegends?

mihazi - why did you put all points wrong? :O

itachii - do you want to use 10 gameday for an oro kill (if not more) or just reset and be happy? who cares if initiate or not he will be stronger than befor anyway :p and maybe neji makes an exception?
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Chido

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Re: The stat reset that never came
« Reply #27 on: March 21, 2008, 05:40:50 AM »

I decided to restart so I wont be needing a stat reset anymore, I'm selling my accounts and starting anew
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Mihazi

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Re: The stat reset that never came
« Reply #28 on: March 21, 2008, 11:12:41 AM »

:roll: I like to give you some goal to live for...

Ahaha...how about doing that without me dying within 2 minutes of logging in.
Do I have to use cs2 all the time? That's painful and I might still die with cs2 activated.

Neji - easy, but (almost) all are happy :< narutolegends?

mihazi - why did you put all points wrong? :O

itachii - do you want to use 10 gameday for an oro kill (if not more) or just reset and be happy? who cares if initiate or not he will be stronger than befor anyway :p and maybe neji makes an exception?

The calculations mislead me...and speed is not as powerful as I thought it would be (At least from my experience. Prorbably needs a more balanced combination with strength).
Right now, I prefer being a 4 digit dk character as there are less of those than KG accounts and I'm probably stronger than most players this way.
Although, there are KG accounts that are more advanced than others that make them more unique.
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Chido

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Re: The stat reset that never came
« Reply #29 on: March 22, 2008, 12:50:19 AM »

It's not fair, you have lv 2. Well it sort of actually is fair to you, but not me I died 12 times so far trying for curse seal only lv 1, and others some hunter nin weaker than me get it on their first or second try  :cry:
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