No, that really doesn't explain it any better at all.
I suspect you're asking me for my current proposition on how to include Tensaigan, as otherwise, I've laid out the direction I've been trying to take on the matter, that being a balance between the two.
With the abilities listed out, no special balls of any sort. No nerf, no !nerf, just no goudama period.
The Tensaigan is awakened much like Rinnegan is; byakugans are replaced while having incredible life force and spiritual energy (max Hyuuga, max Kaguya, max sage mode).
The abilities are Kaguya level of bone manipulation (all ash killing bones, etc plus standard Shikotsumyaku stuff), a special cloak of chakra that augments healing capabilities, the ability to see natural energy, and the general boost from generic sage mode (increased speed, strength, durability, and the ability to manipulate natural energy freely).
To make use of these abilities, the user must enter sage mode (hence the sage mode abilities are not greatly stacked in that way) and have the Tensaigan active.
I imagine this will be needing some tweaking (since by this model it is easier to get Tensaigan than Rinnegan), but that's my general suggestion. As you may have also noted, the abilities granted are, by and large, the same abilities granted by the individual resets, with the exception of Kekkai Mora levels of Kaguya bone manipulation and seeing natural energy.