Maybe it is the power sets being used today that are the total joke?
... In every competitive game, ever...
If you really think about it, SL is not supposed to be a competitive game. Yeah, villages compete to be the best and all that, but the RP ultimatum was suppoesd to be creating fun RPs, not putting competition above all else. Even in the days of the clans enough of the competition could be done in-game (PvP, clan destroying, plundering, etc.) that RP itself tended not to be bogged down by it.
That's not the case anymore. The RP has gotten fiercely competitive, especially in biju matches. Everyone going towards the meta of challenging everything, trying to find loopholes, and the likes is an issue that, compounded with personal attitudes, makes this whole thing a fiasco of infinite makes and remakes.
Old rules were auto deathmatch, poor example Shadow boy >>
Not really, if I recall correctly, if you could survive extraction and the challenger did not kill you you did not per say die. Unless we're talking waaaay back before Zenaku was even holding beasts, in which case that's territory I'm really not familiar with.
What Athos said, go back to the old ways. Easier, and simple. And when a community as small and divided as us is tasked with somewhat incorporating regulations, simple and easier is better.
No, it is not! When you leave things open to interpretation, leave things unsaid or undecided, that mean to people that they can argue about it. Literally! If defacto the preferences were not "hosts rules" many of them would have went nuts and the hosts' preferences would have been nigh pointless. Especially when you compare the differing preferences between all the hosts who have ever been.
Would just like to clarify my own preferences when it comes to challenging me... Where as if the entire process where IC, many RPs would have to be held off and the only priority for said characters would be the match, however long it takes.
That is why I incorporated a hybrid of OOC/IC. Hopefully it is allowed, because I for one HATE being stuck in RP on another's expense, no matter the cause. I've been locked in RP for months on end with nothing better to do to just void the entire scenario because no compromise or posts were made. Having the battle/fighting be OOC should speed up the entire biju battling match entirely. The real 'time-waster' would be trying to properly find out who is a jinchuriki and where are they 'hiding' since in reality the only person who should know Keito is a jinch is the person whom gave it to him...
Then just have the challenge match OOC and call it a day. It's clearly not worth doing the whole thing IC so just do it OOC. No RP locking required.
I mean, I don't get it. The options were supposed to appease one side or the other (fight OOC or fight IC) not create a middle ground that leaves the most debated and troublesome part of the IC fight intact. The song "Let it go" comes to mind when people try to keep and have the cake too.
What Athos said, go back to the old ways. Easier, and simple. And when a community as small and divided as us is tasked with somewhat incorporating regulations, simple and easier is better.
That may make sense in the context of a Constitution for the USA, but not everyone in the SL community is even required upon pain of death or imprisonment to follow the rules. Those who do, as aforementioned, tend to follow the meta of trying to get away with anything he/she can get away with and to find loopholes to exploit when needed, which I admit to having been apart of building up and even advocating at times.
You want to know what would really be simple, easier, and better? Getting rid of the tailed beasts altogether.