I am for location of match being optional.
I am for Host setting the type of match in their preferences list, either IC or OOC, with host and participant working out the details.
I am for hosts making a preference list...
I am completely against hosts making a preference list if the IC hunt is going to play out like a regular RP. Because that's kind of OOC in a sense, and gives the host leeway where they really shouldn't have leeway in a RP match. Even if you do sneak into a village and announce your challenge only after encountering the host, the preferences list is a proverbial middle finger that has been used to constrain hunters but not hosts.
If they are merely preferences in truth and are not enforceable on the hunter in any way, then there is hardly a point to having a preferences list at all.
Should the hunt rp have a limit? Within a certain number of weeks the hunt needs to be completed or nearly done so that the match can begin?
Yes, a limit is very badly needed. No hunter and hunted should be playing around with "busy work" for 4 months. I propose a MAX of 1 month before either the hunt is called off (hunter just couldn't finish it) or an OOC battle match ensues (the host made it too difficult). Not sure which viewpoint would be more popular, but YES a thousand times to there being a time limit on the hunt.
Should the RPs be closed so that some third party does not jump in and ruin the match for either the host or the challenger?
Now that doesn't make a whole lot of RP sense unless the hunt is a detached event, where the two RP a hunt in some detached location away from the main stream of RP (which I don't think is a bad idea btw). The fight itself should be closed, however, to any third party that did not get into the RP before the start of the actual fighting.
Should RP hunter lists be inherited in the event of host defeat? I would say yes, you are challenging for the beast, not the host...
My proposition suggested that a challenge should be able to be made at the last second of interaction, with only eligibility of participants barring it being accepted. Therefore, if a host were to lose, only those who were in the RP would at once know of the transfer of the beast. A challenge list inheritance would give the grace period host time to say to themelves, "well I know who is gunning for this beast, let me try to find a way to know about their intentions IC and make it a hassle". On the flip side, if you keep getting gimped cause someone is faster than you, you won't ever get your challenge, or even worse, a "mock" fight might be used as a means to keep a waiting challenger from ever getting the match.
If a challenger is allowed to make the challenge at the last second without having to have the host play GM, then I say no challenge list inheritance. Otherwise, challenge list inheritance is a yes in my books.
I haven't had time to quite read everything yet but one issue I see personally is the moving of rp to the forums. I don't think that should by any mean be necessary. It just find it strange not to allow people to rp at the site.
One major problem I see with that is this. Okay say you make the rp be moved here and those who do not have a form account want to get involved. That would enable them to do so. It just isn't fair... are we gonna imply everyone has to make an account here now...
I think it was already proposed that all challengers, Council members, and hosts have a forum account. By extension then it would be anyone who follows the biju rules, not "everyone" in the purest sense of the word.
And I think that at least a copy of the RP be placed here for recordkeeping purposes, even if the actual RP isn't done here. Even if done here (in a forum setting) it is still IC RP, because this forum IS the official forum for the Shinobilegends game.
I also think that we should start stir up discussion about standards for the actual fighting itself. Like what is godmodding and the likes. Ambigiuity on that in the past made for some butthurt and even for some questionable decisions. Things like how far do we bring in real world logic and the likes would make interesting fodder for this.