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Author Topic: The solution to the weapons/armour problem.  (Read 4157 times)

Neji

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Re: The solution to the weapons/armour problem.
« Reply #15 on: April 12, 2007, 06:50:35 PM »

if more than 50 weapons/armors are in stock, the prices are normal.

I might even give out a discount when there are too many ;)
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Ace

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Re: The solution to the weapons/armour problem.
« Reply #16 on: April 12, 2007, 06:58:21 PM »

Wow, where do i start? Okay, here goes:

@LeafToad: More like the naruto series? You think Sakura could afford the stuff for the Sakura Fubuki no Jutsu - Cherry Blossom Snow Storm Technnique (the one with like hundreds of kunai and explosive tags, from movie 1) with Neji's system in place? You think Naruto gets up at the crack of dawn to rush to the market to buy his equipment before they become hyperinflated?

@Baluski: Oh sure, give us "something" to do with our money, who cares if the majority of us cant afford this something. Dont increase the dwelling coffer sizes, dont make an actual benefit to forehead protectors (eg, one point of attack and defense for every 10 sizes), dont make a proper stall where you can buy things like fuuma shurikens and poisoned kunai, etc, mess with the weapons!

[/sarcasm]

@ace: Thats the point of all the extra stuff, like anbu and the weapons breaking so much, its not pushing neji's system to one side, its intended to offer an alternative, a new element to the game. Besides, people are already pushing it to the side as it is, if I had a pound/dollar for every time I heard someone say: "I guess this means we all have to use level 12-14 weapons now" I'd be able to buy Microsoft. As it is now, the rich will get stronger and the poor will get weaker.


I do agree with your point as to saying that rich people will be strong and poor people will get weaker. At some points though, Neji, is the stocks go down of lets say a lvl 15 armor and an Academy Student wants to buy it, unfortunately, that person would probably not be able to afford it.
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thSannin

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Re: The solution to the weapons/armour problem.
« Reply #17 on: April 12, 2007, 07:10:50 PM »

i don't think acads are affected by this prices
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Neji

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Re: The solution to the weapons/armour problem.
« Reply #18 on: April 12, 2007, 07:13:59 PM »

i don't think acads are affected by this prices

true
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RAIKIRI

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Re: The solution to the weapons/armour problem.
« Reply #19 on: April 12, 2007, 10:08:12 PM »

You guys all say : the weak will get weaker...

How so?

Acads arent affected.
My friend's Genin acc is  normal priced 24/7.

Do you consider jounin to be weak?

The kages and such will get weaker as well... and the strong has stronger enemies to compete with. Seems like it balance out ot me-_-
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Neji

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Re: The solution to the weapons/armour problem.
« Reply #20 on: April 13, 2007, 12:19:10 AM »

Actually you now get a discount on weapons not asked for frequently... (excludes higher weapons)
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Twilight

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Re: The solution to the weapons/armour problem.
« Reply #21 on: April 13, 2007, 12:28:19 AM »

I love how everyone complained about having nothing to do with their money before an Oro kill and now that Neji gave us something to do with it, they complain.  :-?

Yeah I said I had lots of money to spend on nothing but this much before a kill? I'd just stick with a 13 level weapon. I now only get level 15 weapons if stick around at level 15 for an extra game day but I dont see the point of that...
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Serris

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Re: The solution to the weapons/armour problem.
« Reply #22 on: April 13, 2007, 04:33:20 AM »

Hang on, if we're getting a discount on the lower level weapons...

We could just buy level 10 or something, let the prices for the level 15 be normal and buy one occasionally..

Tactical Economy at it's finest

Then again, if we get passed this Shizune might go on strike or something..
« Last Edit: April 13, 2007, 04:34:07 AM by Serris »
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doomstar

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Re: The solution to the weapons/armour problem.
« Reply #23 on: April 13, 2007, 06:55:32 AM »

Hang on, if we're getting a discount on the lower level weapons...

We could just buy level 10 or something, let the prices for the level 15 be normal and buy one occasionally..

Tactical Economy at it's finest

Then again, if we get passed this Shizune might go on strike or something..
As if Shizune has anything else to do than sit around in her shop...
And yay for discounted weaker weapons!
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SakuraGR

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Re: The solution to the weapons/armour problem.
« Reply #24 on: April 13, 2007, 08:02:00 AM »

Hang on, if we're getting a discount on the lower level weapons...

We could just buy level 10 or something, let the prices for the level 15 be normal and buy one occasionally..

Exactly!

But you see, that won't work for us Hokages - Grand Hokages. We have to settle with lvl 12-13 weapons at best, because 14-15 cost an arm and a leg, and we can kill Oro in 2-3 game days usually. We cannot wait for the price to drop, we will lose way too much time if we do that!  :roll:
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Neji

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Re: The solution to the weapons/armour problem.
« Reply #25 on: April 13, 2007, 08:48:04 AM »


Exactly!

But you see, that won't work for us Hokages - Grand Hokages. We have to settle with lvl 12-13 weapons at best, because 14-15 cost an arm and a leg, and we can kill Oro in 2-3 game days usually. We cannot wait for the price to drop, we will lose way too much time if we do that!  :roll:


guess why I saw a need to have that invented along with the new mount system?
I made the justus much stronger... but I did not thing the revision would take this long.
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SharinganNaruto

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Re: The solution to the weapons/armour problem.
« Reply #26 on: April 13, 2007, 10:00:13 AM »

The prices haven't affected me one bit. I still get one-two day oro kills...
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Neji

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Re: The solution to the weapons/armour problem.
« Reply #27 on: April 13, 2007, 10:23:53 AM »

 :D wait until you have to fight 2-10 guys at the same time  :twisted:
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Shinigami99

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Re: The solution to the weapons/armour problem.
« Reply #28 on: April 13, 2007, 11:37:43 AM »

Neji is getting more evil everyday...
*Gets as much oro kills as he can*
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Serris

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Re: The solution to the weapons/armour problem.
« Reply #29 on: April 13, 2007, 12:40:30 PM »


Exactly!

But you see, that won't work for us Hokages - Grand Hokages. We have to settle with lvl 12-13 weapons at best, because 14-15 cost an arm and a leg, and we can kill Oro in 2-3 game days usually. We cannot wait for the price to drop, we will lose way too much time if we do that!  :roll:


By occasionally I meant every few kills

:D wait until you have to fight 2-10 guys at the same time  :twisted:

That will be fun. Very fun... More realistic too

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