there is no before and after.
1 round is 1 round.
attack/defense are carried out the same time.
same for used jutsus.
I know I seem to be beating the same dead horse over and over again . . . but . . .
If that is the case, then what about for regular players?
If I PvP someone, and they hit me for more than my HP the first hit, I do NOT get an option to get a hit in. It makes sense, because I am dead.
If I plunder someone's dwelling (an instance where I can use jutsu) and I try to attack, they riposte for more than my HP, I do not get a chance to attack. Again, it makes sense because I am dead.
Why in those scenarios does it calculate correctly but in the forest it does not?