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Author Topic: Kekkei Genkai  (Read 117512 times)

doomstar

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Re: Kekkei Genkai
« Reply #570 on: January 10, 2008, 03:56:15 PM »

but this isn't 100% canon on naruto >>

and who knows, some people might have gotten 2 kekkei genkais >.>
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Xaos

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Re: Kekkei Genkai
« Reply #571 on: January 10, 2008, 06:08:50 PM »

but this isn't 100% canon on naruto >>

and who knows, some people might have gotten 2 kekkei genkais >.>

So because it isn't 100% naruto we could change anything we want? >>;

KG is a major part of Naruto. I still think following Naruto as much as we can would be better than changing it if we want a NARUTO RPG.
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czarguy

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Re: Kekkei Genkai
« Reply #572 on: January 10, 2008, 06:15:22 PM »

How about one Dojutsu...
Then one other KG...
thatd even it out some.
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Czarguy
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Neji

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Re: Kekkei Genkai
« Reply #573 on: January 10, 2008, 07:35:42 PM »

We will see as more come out.

The issue is: the kekkei genkai system is not easy. it took months to build the foundation of code.

the balancing is delicate...
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Xaos

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Re: Kekkei Genkai
« Reply #574 on: January 10, 2008, 08:12:46 PM »

We will see as more come out.

The issue is: the kekkei genkai system is not easy. it took months to build the foundation of code.

the balancing is delicate...

But it should be slightly easier now that there's an understanding on how to do it, no? It will be easier than last time.
Good thing though, atleast players will have enough time to master their current KG before getting a new one. Though.. A few people are about to get their 4th reset as it is and 2 players that I know of have already got enough DKs to reset once and are about to get enough to reset again =\

None the less, there should be time to discuss one what the plans are for the future KG unless I'm mistaken. But as I think was stated, there should be KG and unique abilities that you chould choose from when you reset. I would say you can have only one KG and as many of the abilities (8 gates, Chidori if you do it, maybe some unique sword techniques like Dance of the crescent moon, Wood release, and so fourth.)
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czarguy

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Re: Kekkei Genkai
« Reply #575 on: January 10, 2008, 09:25:32 PM »

Dont forget though he has to think up The KG as he gos along...not easy...
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Czarguy
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Shigeo

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Re: Kekkei Genkai
« Reply #576 on: January 10, 2008, 10:45:50 PM »

Well, that's what us Feature Request-ers are for. =D Helping him with ideas.
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doomstar

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Re: Kekkei Genkai
« Reply #577 on: January 11, 2008, 12:46:43 AM »

but this isn't 100% canon on naruto >>

and who knows, some people might have gotten 2 kekkei genkais >.>

So because it isn't 100% naruto we could change anything we want? >>;

KG is a major part of Naruto. I still think following Naruto as much as we can would be better than changing it if we want a NARUTO RPG.
I don't know, I'm not neji ._.
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Mihamaru

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Re: Kekkei Genkai
« Reply #578 on: January 11, 2008, 01:30:54 AM »

Suggestion?
To figure out what would be "uncompatible" and what isn't, how about this?
Doijustus are uncompatible with eachother (already stated to be true, but mentioning it anyway).
Elemental fusions uncompatible with eachother. Meaning you have to choose between wood style, or ice style (or any other style).
And one "body" KGs. Meaning Gates + Bones = nothing.
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Shigeo

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Re: Kekkei Genkai
« Reply #579 on: January 11, 2008, 02:09:26 AM »

Suggestion?
To figure out what would be "uncompatible" and what isn't, how about this?
Doijustus are uncompatible with eachother (already stated to be true, but mentioning it anyway).
Elemental fusions uncompatible with eachother. Meaning you have to choose between wood style, or ice style (or any other style).
And one "body" KGs. Meaning Gates + Bones = nothing.
How so? Gates aren't a true Kekkei Genkai, they're a secret technique really....>.> No Mokuton and Hyouton is understandable, as is the Doujutsu problem.
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thecrazyanbu

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Re: Kekkei Genkai
« Reply #580 on: January 11, 2008, 02:22:32 AM »

Suggestion?
To figure out what would be "uncompatible" and what isn't, how about this?
Doijustus are uncompatible with eachother (already stated to be true, but mentioning it anyway).
Elemental fusions uncompatible with eachother. Meaning you have to choose between wood style, or ice style (or any other style).
And one "body" KGs. Meaning Gates + Bones = nothing.

I agree.And assuming that they are implemented what about iron sand or the clan KG ideas?
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shikkifujjin 
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Re: Kekkei Genkai
« Reply #581 on: January 11, 2008, 03:39:36 AM »

Shigeo, I said the gate thing because it is the only "body" thing besides bones.
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Shigeo

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Re: Kekkei Genkai
« Reply #582 on: January 11, 2008, 03:56:26 AM »

All of the Kekkei Genkai don't need an opposite, Miha. >.> Besides, using Ure Renge on someone with one of the Kaguya dances....<3
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Mihamaru

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Re: Kekkei Genkai
« Reply #583 on: January 11, 2008, 04:01:01 AM »

All of the Kekkei Genkai don't need an opposite, Miha. >.> Besides, using Ure Renge on someone with one of the Kaguya dances....<3
Are you new here?
Nothing on SL ever comes without a price (litterally, like castles, or figuratively, like the opposite KGs).
Besides, it's Morning Peacock that is awesome now.
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(S): >.>; Duuuuuude.. do you have Yuri?

(K) -_____________-; Ask Miha.. hes da Master! xD

Shigeo

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Re: Kekkei Genkai
« Reply #584 on: January 11, 2008, 04:16:34 AM »

All of the Kekkei Genkai don't need an opposite, Miha. >.> Besides, using Ure Renge on someone with one of the Kaguya dances....<3
Are you new here?
Nothing on SL ever comes without a price (litterally, like castles, or figuratively, like the opposite KGs).
Besides, it's Morning Peacock that is awesome now.

Don't get insulting, or I'll do it right back....-___- Little...

Sharingan. What's the price for that, hmm? Tell me, oh sage one.
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