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Author Topic: Kekkei Genkai for the players with more than 160 DKS  (Read 14013 times)

Jin

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Kekkei Genkai for the players with more than 160 DKS
« on: December 17, 2007, 07:16:07 PM »

I think that this place is the best place we can all, the players interested in kekkei Genkai, can talk about how to make the reset cheaper.
Post your opinion.:D
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caquricon

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Re: Kekkei Genkai for the players with more than 160 DKS
« Reply #1 on: December 17, 2007, 07:20:08 PM »

keep something whither it be seal/sst or mount..... or even let us reset twice  :D     (or divide our dks by 160 and give us that many resets)

no harm in asking...
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Shigeo

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Re: Kekkei Genkai for the players with more than 160 DKS
« Reply #2 on: December 17, 2007, 07:23:40 PM »

I say getting to pick at least two KGs(add one more for every 80 kills over 160) would be cool. >_> Extremely unfair, but still.
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benny

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Re: Kekkei Genkai for the players with more than 160 DKS
« Reply #3 on: December 17, 2007, 07:37:49 PM »

well maybe instead of losing everything we just lose certain things ie percentage of gems and dragon kills and added stats...
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Neji

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Re: Kekkei Genkai for the players with more than 160 DKS
« Reply #4 on: December 17, 2007, 07:53:22 PM »

all is an option.

but certainly it will be harsh... keeping sst/cs would be an option.

making 2 resets for one, too.
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Jin

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Re: Kekkei Genkai for the players with more than 160 DKS
« Reply #5 on: December 17, 2007, 07:54:50 PM »

all is an option.

but certainly it will be harsh... keeping sst/cs would be an option.

making 2 resets for one, too.

I would want to get 2 resets, that would be awesome   :D
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Shigeo

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Re: Kekkei Genkai for the players with more than 160 DKS
« Reply #6 on: December 17, 2007, 08:41:23 PM »

I agree with two resets. It would save a considerable amount of time, to be sure. SST and CS2...I can get those back more easily than before, now that know what to do. :3
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Mihazi

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Re: Kekkei Genkai for the players with more than 160 DKS
« Reply #7 on: December 17, 2007, 10:40:42 PM »

I have enough dks for 15 resets.
If I get all those then I guess I'm good to go.

Although some will say it is because I have kyuubi and do 1 game day oro kills.
It still takes a lot of time to get that many oro kills and we are the veterans.
We have the tools, knowledge, drive, and the skills.

I'm fine if it's something like this:
80 dks -> 1 reset
Then add 160
240 dks -> 2 resets
Then add 240
480 dks -> 3 resets
Then add 320
800 dks -> 4 resets
Then add 400?
1200 dks -> 5 resets

Turns my 15 resets into 5.
I would be able to get the KG at it's strongest, but I think it is fair since I am one of the strongest.

Code:

int FunctionCalcNumReset (int PlayerDK)
{
    int RequiredDK == 80;
    int AddedDK == 80;
    int Reset == 0;

    While (PlayerDK >= RequiredDK)
    {
        Reset += 1
        AddedDK += 80;
        RequiredDK += AddedDK;
    };
}
Return (Reset);
(C++ Been awhile so excuse any syntax mistakes, but I think my logic is right)
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Mihamaru

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Re: Kekkei Genkai for the players with more than 160 DKS
« Reply #8 on: December 17, 2007, 10:45:46 PM »

Mihazi's idea is cool.
I am honestly not found of waiting though.
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caquricon

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Re: Kekkei Genkai for the players with more than 160 DKS
« Reply #9 on: December 17, 2007, 10:49:27 PM »

I'm fine if it's something like this:
80 dks -> 1 reset
Then add 160
240 dks -> 2 resets
Then add 240
480 dks -> 3 resets
Then add 320
800 dks -> 4 resets
Then add 400?
1200 dks -> 5 resets

pretty good idea... better than my take the DK and divide it by 160... cuz that would give you 7 KG resets



int FunctionCalcNumReset (int PlayerDK)
{
    int RequiredDK == 80;
    int AddedDK == 80;
    int Reset == 0;

    While (PlayerDK >= RequiredDK)
    {
        Reset += 1;                      <------ ; goes here
        AddedDK += 80;
        RequiredDK += AddedDK;
    }                                         <------ not here
}
Return (Reset);
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Mihazi

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Re: Kekkei Genkai for the players with more than 160 DKS
« Reply #10 on: December 17, 2007, 11:02:32 PM »

Haha, I knew someone would point out my errors... thanks.

I lose more than just dks.
4200+ perm hp -> 8400+ gems? (Woah?)
Kyuubi (Will lose sometime because mount change)
My pure att/def build (although it seems stat change and reset is in the future)
1200+ pks
850+ gems.
My massive useless amount of charm.

hmm....
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Sky

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Re: Kekkei Genkai for the players with more than 160 DKS
« Reply #11 on: December 17, 2007, 11:08:47 PM »

I kinda like the 80 kills per reset, being able to stack. It'd make Daimyo have a better reason to reset. Even larger grands...
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Mihazi

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Re: Kekkei Genkai for the players with more than 160 DKS
« Reply #12 on: December 17, 2007, 11:18:23 PM »

I kinda like the 80 kills per reset, being able to stack. It'd make Daimyo have a better reason to reset. Even larger grands...

Do you want someone like me to be able to reset 15 times?

I think my idea makes more sense.
It evens out the oro kill speed of the high dk people.

I think geting from 0 to 100 dks takes longer than getting from 100 to 300 dks.

If I resetted as soon as I hit 80 dks then it would probably take me a long time to get from 0 to 80 dks for another reset.
Longer than it would take me to get from 80 to 160 dks.
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BlazeShadow

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Re: Kekkei Genkai for the players with more than 160 DKS
« Reply #13 on: December 17, 2007, 11:21:28 PM »

as you can imaging, i would like the idea of being able to reset and keep my ESST, even if i needed double the DK i have right now (which compaired to people like KB is quite low admitidally)
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Shigeo

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Re: Kekkei Genkai for the players with more than 160 DKS
« Reply #14 on: December 17, 2007, 11:22:14 PM »

Mihazi's idea is good...though then those in between 160 and 240 aren't benefited.
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