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Author Topic: Haku's KG  (Read 19445 times)

IceSlayer

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Haku's KG
« on: September 29, 2008, 08:42:08 AM »

Ok, I had a great Idea for Haku's KG. As usually I would be willing to code this myself if Neji gives it the nod, and I feel it is truly original, make a new battle style as will be seen.

Hyōton 氷遁

Two resets

Born As Lonely Child? to Hyōton 氷遁 Style?
Born As Haku to Hyōton 氷遁 Style?

Reset One

Sensatsu Suishō (5)

- A one hit attack. Does fair damage, Does heaps of weak hits.

Makyō Hyōshō (2)

- Creates an Ice Mirror Companion
- 100 HP, can't attack, can only take damage, no healing
- Max of 4 Mirrors

If more than zero mirrors

Enter Mirrors (0)

- Gives you a buff, Speed Doubled, Defence 0.

If enter mirror activated

Exit Mirrors (0)

- You get out of Mirror, returning stats to normal.

Senbon Strike (1)

- Weak attack, strength Based on number of mirrors.

If more than one mirrors

Shift Mirrors (0)

- Can't be attacked for one round, but also can't attack.


Second Reset

Start with 5 Ice points.

Max Mirrors becomes 8

Mirrors HP becomes 200

Taji Makyō Hyōshō (10)

- Creates 4 Mirrors at once.

If more then one mirrors

Tajū Senbon Strike (5)

- Strong Attack, Strength Based on Number of mirrors

Now the names of things, and cost of some could be changed, but this whole thing is to base the fighting style around using Ice mirrors. The reason I make the defence go to zero, is that if you attack normally while in the mirrors, would mean you'd have to leave the mirrors to attack, leaving you wide open. Also why I decided to make Mirror shifting free, is that althought you can't be hit, the mirrors still can, so you could just spend the whole time never getting hit, but after a while the mirrors would be destroyed, and you'd be stuck and forced to battle. Any ideas, or feed back is welcome ^^
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Sandra

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Re: Haku's KG
« Reply #1 on: September 29, 2008, 08:57:39 AM »

This is old.

Seriously, have you heard about the search function?
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Albedo

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Re: Haku's KG
« Reply #2 on: September 29, 2008, 09:01:42 AM »

Ice its a good idea but like i said Neji will take it more seriously in code. (Personal experience talking here)
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IceSlayer

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Re: Haku's KG
« Reply #3 on: September 29, 2008, 11:54:03 AM »

This is old.

Seriously, have you heard about the search function?
New Idea, people have tried lame versions of this before, but this is different.
Ice its a good idea but like i said Neji will take it more seriously in code. (Personal experience talking here)
I'm not wasting time on something if its not going to go ahead, so I'd wait for a nod before I'd do anything.
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Neji

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Re: Haku's KG
« Reply #4 on: September 29, 2008, 01:07:28 PM »

Alright, I like the idea that the fighting is based on mirrors who are actually companions.

We can base any kind of attack on the numbers of mirrors deployed.

Question is: if these are not carried over to a new fight (which they would not be, nobody walks just right in - except Naruto) then the costs are too high compared to the other ones.

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Never judge a cow by its udder.

IceSlayer

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Re: Haku's KG
« Reply #5 on: September 29, 2008, 01:12:46 PM »

Actually that is a good point, Maybe each time you create the mirrors for a new battle, you could just recreate the same number you had in the last battle at a cheaper/free cost. Either that or some fixed Value which creates a certain number of mirrors based on your level and resets?
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RAB

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Re: Haku's KG
« Reply #6 on: September 29, 2008, 10:09:16 PM »

i like it..
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cmage

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Re: Haku's KG
« Reply #7 on: September 29, 2008, 10:27:54 PM »

once again you make a pointless statement which offers nothing to contribute to the subject.
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Sandaime Mizukage Rakudo
Title: Kage
Gender: Male
Alignment: Chaotic Evil
Born as Master of the Hyuuga Ichizoku
Born as Lee of the Lotus
Born as the Sage of One Path
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master of the exploding donuts and the cattleprod

IceSlayer

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Re: Haku's KG
« Reply #8 on: September 30, 2008, 12:01:53 AM »

*laughs* If they offer praise i don't mind lol
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Raifudo Oppa

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Re: Haku's KG
« Reply #9 on: September 30, 2008, 12:56:03 AM »

once again you make a pointless statement which offers nothing to contribute to the subject.

He just wants to gain extra posts in his profile -_-

In any case, i believe that this KG costs a bit much for small amounts of rounds and such, as well as the fact that we cannot use long lasting jutsus because that would be much much to powerful.
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IceSlayer

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Re: Haku's KG
« Reply #10 on: September 30, 2008, 12:58:11 AM »

Well when I first did it I hadn't thought that it wouldn't be logical to have people just running into the mirrors, so it was meant to be long lasting, but we'd need to find some way around that.
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Raifudo Oppa

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Re: Haku's KG
« Reply #11 on: September 30, 2008, 01:37:10 AM »

Well when I first did it I hadn't thought that it wouldn't be logical to have people just running into the mirrors, so it was meant to be long lasting, but we'd need to find some way around that.

True enough, though i suppose we can weaken it somehow as it lasts, some moves on SL (inster spoiler here) can last for multiple turns in a somewhat resemblance to this type of jutsu.
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IceSlayer

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Re: Haku's KG
« Reply #12 on: September 30, 2008, 01:40:07 AM »

Yeah, I guess would could always ignore the fact that enemies wouldn't be stupid enough to walk into your mirrors, because there are certain moves which also have a problem like this and no one complains.
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Raifudo Oppa

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Re: Haku's KG
« Reply #13 on: September 30, 2008, 02:11:45 AM »

Yeah, I guess would could always ignore the fact that enemies wouldn't be stupid enough to walk into your mirrors, because there are certain moves which also have a problem like this and no one complains.

No, they are balanced out, each one has it's own good and bad thing.
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IceSlayer

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Re: Haku's KG
« Reply #14 on: September 30, 2008, 02:13:26 AM »

Yeah, that its good thing, it's not super strong, it has weaknesses, so this is more of a sometimes skill, it's not like other moves.
« Last Edit: September 30, 2008, 02:47:32 AM by IceSlayer »
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