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Author Topic: Shinigami features  (Read 1769 times)

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Shinigami features
« on: August 03, 2006, 03:53:16 AM »

I want to suggest more shinigami features, let's see...

1. Bring a player to death
Well, I think it'll cost 200 favor to bring your enemy to death, if the target is online, he/she will die immediately, but if the taarget is not online, he/she wil die
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« Reply #1 on: August 03, 2006, 04:03:14 AM »

The first one is kinda unfare,becuase if u get mad if u get killed,or kill some1 strong just for amusement
Second one is kinda wrong cus how can u offer something that is 200 favors for something that only cost 150
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Gyu~ru~ru

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« Reply #2 on: August 03, 2006, 04:34:28 AM »

I don't like the sudden death because it's too cheap (200 favors? that's so easy) & think about the negetive effect. Some moron that hates you can make a new character & kills it then collect favors full-time to kill you over & over again.

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« Reply #3 on: August 03, 2006, 07:16:41 AM »

Interesting ideas, but what's the point? If you really want someone dead so bad then pvp them. It's way more effecient and is a lot more fair.
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Xaos

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Re: Shinigami features
« Reply #4 on: August 03, 2006, 07:25:18 AM »

[quote:d1248a500d="Ravandyr"]I want to suggest more shinigami features, let's see...

1. Bring a player to death
Well, I think it'll cost 200 favor to bring your enemy to death, if the target is online, he/she will die immediately, but if the taarget i
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Gyu~ru~ru

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« Reply #5 on: August 03, 2006, 07:26:59 AM »

But I think the death protection is a great idea.

"Your favor with the shinigami lets you escape death this time. You breathe out a sigh a relief, feeling grateful that you're still alive." (return to main menu with 1 HP & all your gold
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Neji

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Re: Shinigami features
« Reply #6 on: August 03, 2006, 09:06:18 AM »

[quote:02a7ae6ea0="Ravandyr"]I want to suggest more shinigami features, let's see...

1. Bring a player to death
Well, I think it'll cost 200 favor to bring your enemy to death, if the target is online, he/she will die immediately, but if the taarget i
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Gyu~ru~ru

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« Reply #7 on: August 03, 2006, 09:41:57 AM »

Well, looks like someone is as evil as usual ^^
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Lebis

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Re: Shinigami features
« Reply #8 on: August 03, 2006, 11:38:11 PM »

I wasn't able to read all of Neji's post for some reason. O.o
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Xaos

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Re: Shinigami features
« Reply #9 on: August 04, 2006, 12:50:59 AM »

When Neji moved the posts and threads from the other forums to this one alot of posts have been cut off and all the coding from the last one that was involved in posts kind of got... Well... Mixed up alittle.  :roll:
This is what he said though:
"
OK, lets see =)

1. no. simply because you would have i.e. 5 people who bully 1 that *never* comes alive again... he is always slain. what do you do about it?
as I said, I am very cautious when it comes to interaction between characters. I won't allow instant slays. place a bounty on someone you want dead or (reason for them partially) go into your clan and ask fellow clanmates.

2. technically spoken it is not possible as the death is handled by every module itself, i.e. I would have to change more than a dozen modules and alter also the core code heavily.
I have another solution for this in my mind which will come soon when I have added some other stuff. Though you *WILL* lose exp etc from death, simply because you need to be punished if "you weren't paying attention to the enemy's level or special events that just kills you because you were unlucky or just happens to pick the wrong fight in pvp""
« Last Edit: August 04, 2006, 12:52:52 AM by Xaos »
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Re: Shinigami features
« Reply #10 on: October 17, 2006, 07:40:57 PM »

i have 1500 favor with my noob account and i dont get anything but to haunt and ressurection   :(
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Neji

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Re: Shinigami features
« Reply #11 on: October 17, 2006, 07:48:39 PM »

    
Re: Shinigami features
« Reply #9 on: August 04, 2006, 12:50:59 AM »

thanks for reviving a thread that old.


death is punishment, get used to it.
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