Refer to this post:
http://forum.shinobilegends.com/index.php/topic,6970.msg204344.html#msg204344~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
So this thread was made to organize and edit new Bijuu rules (challenges, etc.), to form a designated council of people to act as go-to for referees and such for the matches and, finally, to replace currently inactive jinchuuriki.
Getting down to business, these are our current rules:
ºHow to Challenge a Jinchūrikiº
In order to challenge a Jinchūriki & obtain a Bijū, one must extend an invitation to its host along with proper arrangements for it to take place; should the Jinchūriki refuse the set date/time: negotiate for a more appropriate time. Should the Jinchūriki ignore or refuse the invitation(s)-with no reason given- 3 times consecutively, you may report it to other Jinchūriki. Subject for such an event's invitation, for proof & reference of a challenge, must be titled: (Number of tails) - (Name of Jinchūriki); the body of the message may be as you please (though manners & politeness would of course make things much smoother).
ºShould the Bijū be Host-lessº
Should the Bijū be sealed within something not a Jinchūriki, whomsoever is in possession of the tailed beast (for a prolonged period of one week or more) is entitled to assume duties of fighting for possession of the Bijū. As such: Bijū are not to be set free to roam; they must be sealed and delivered to the village of their last Jinchūriki.
ºHow to declare a winnerº
The battle commences with the initial post & terminates once either combatant is unable to continue. Such a feat can result in several ways, including knock-outs (concussions, etc.), full paralysis, almost-fatal wounds & so forth. So long both parties declare it plausible & understand the longevity/risk of the claim, it's considered eligible for use. However, things can, of course, become debatable in attempt to reach such a goal & in doing so arguments are bound to commence. If need be, either party can have onlookers & such /dis/agree with the action until a verdict is reached. If desired, either party can have other hosts or officials of sorts represent them for a more "legitimized" (as some have called it) reasoning or "Back-up".
ºRulesº
Like any other zone fight, rules are established as support for completing the quarrel without need for troubles to arise. Those basic rules are also adopted into host-challenges. The rules are as follows [unless agreed upon both parties (with proof) to be something otherwise]:
‾No Auto-Hitting.
Auto-Hitting is recognized as being a direct action following through without consent of the opposing party.
‾No God-Modding.
God-Modding has been recognized as an incorrect claim of one or more super-powers incapable of one's possession or against what one's character establishes. Several other things have been regarded God-Modding such as dodging every attack, extreme maneuvers & such. If God-Modding should occur, the opposing party will object to it & things can be negotiated from there.
‾Hosts are allowed to use their tails.
There should be no arguments about a host using their Bijū's abilities. However, the claim of utilizing all of their tails, if it seems unfit for them, due to period of time with the Biju, can be negotiable [but must be maintained brief]. Furthermore, other rules can be negotiated between both parties. I.E. Rules such as the number of contestants versus the host [? v. the host (1)] can also be negotiated, etc.
ºGrace Periodº
After any challenge (& loss) from a challenger, a week must be given to the host before challenging them to a rematch (the one week grace period is in subject to a single challenger & as such does not signify a host can ignore challenges from all others during the time period). In cases such as obtaining a Bijū for oneself, a 2-week grace period is granted In order to “commune” with one’s Bijū. If a host shows inactivity for long periods of time (two weeks or more) without prior notice, you can report their missing & conference of a suitable host will take place when possible.
ºTampering with the Bijūº
Tampering with the Bijū, meaning: destroying it, editing its affinity, parting its powers into multiple entities, etc. & anything that changes it from its known canon form is prohibited. Reason being the unpredictable results of its edit & inability to properly decide what lies correct or not.
Secondly, our 'council members' are still not, really, set in stone. They're assumed people such as myself, Zenaku, Kayenta, Rare, Nathan, etc. -- well known figures, to be truthful. Personally, I see no need for a council as the belief of one person is just as good as anyone's. People keep asking for one, though, so we need to address the following:
1. How many members.
2. Who are they.
3. What they have dominion over.
and I can't really think of anything else.
Thirdly, we're looking at replacing inactive Jinchuuriki.
Currently, we have:
1. Zyeta
2. {Kumogakure}
3. Ranketsu
4. Darkshinobi
5. {Kumogakure}
6. Mangetsu
7. {Kumogakure}
8. Jinzo (Ōshō-Kiba)
9. Zenaku
I propose replacements because our current rules are in question at the moment. Purposely I also placed the open-response-ability by asking this on the forums.
Ranketsu and Darkshinobi are, currently, people's most cried out demands for change. Ranketsu because, we all know, is inactive; that is to say, she goes periods of time without logging in only to do so at certain points and post one-two lines of rp and then be done with it. She's already done talk of passing on the sanbi and kage-ship but is, as of late, reluctant to do so.
Dark shinobi is, as of now, 11 days inactive and has yet to, as far as I know, complete a single bijuu challenge. He claims to have difficulties getting on, etc. - that being the case or not, he obviously cannot suffice to be a jinchuuriki.
And, blah, blah, blah.
Edit: Added link to page 14 post.