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Author Topic: Rinnegan Shifting Technique  (Read 9652 times)

Hono Uzumaki

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Rinnegan Shifting Technique
« on: July 16, 2014, 02:13:52 AM »

Hello Everyone,

This is my first post. It's a dooooooozey. <3 but first.
I want to address the fact that I have crossed many people and stepped on many toes and while I have no valid excuse for any of it. I really have been trying not to and establish friendly, active, fun RP. I hope I can speak with anyone I have stepped on and go over it. Now back to the matter.

I wrote out ideas for this technique and want your opinions. I also like to say I put it on the wikia, but Yumei closed it and that is a different issue to talk about.

I understand that claiming this canonically is sketchy, but maybe a few people also could have it? I just want it balanced. Discuss!~


Classification
 Kekkei Genkai, Space–Time Ninjutsu, Ninjutsu

Rank
S-rank

Class
Supplementary

Range
Mid to Long range

Related jutsu
Body Replacement Technique, Flying Thunder God Technique

Users
Honō Uzumaki


Using Rinnegan, the user can shift himself, others, and objects, a set distance away from his/her original location. This technique is instantaneous, requiring no prerequisite setting up nor indication of the sudden change. The range can be extended if the user applies this ability to swap places with an object, as seen when Sasuke was able to cross a far distance by swapping places with Sakura's discarded flack jacket.

Rules

Written by Honō Uzumaki

Note: Due to the on-going manga, these rules may require editing in time; but for the moment, these are the rulings.
Preamble: The Rinnegan Shifting Techinque is a extremly contested skill with capabilities of skirting the line between fair usage and Godmodding; for this reason, a few rules were created for it's original use:
In order of a user to claim Rinnegan Shifting Technique they most have a natural Rinnegan ; meaning, it's biologically your own. I.E: Implants cannot use this justu.
The user must genetically be Senju.
Now this part, is the hard part; when the eye mutates to a Rinnegan it must take tomoes. This process was seen in Honō Uzumaki. As his BIOLOGICAL Eternal Mangekyō Sharingan was placed in his head, the senju cells took off and rapidly tomoes began to appear. Not much is known about the Tomoed Rinnegan other then this technique.
You WILL lose ALL paths of your Rinnegan eyes until further notice; again, this is for balancing.
Basically, use common sense and be fair about use. Hopefully this jutsu will only be accessible to skilled role-players. *Similarly to the replacement technique, try not to rely on this skill too often--it's just bad form.
The secrets of the Hiraishin are known to a select few. With very few exceptions, this secret is one ofYamagakure 's. Honō Uzumaki created a scroll to moderate the secret of the skill. Any that were taught by him have signed this contract.
Imbued within the scroll are the secrets of how to inact the very power of the Rinnegan--but for them to be seen, the proprietor of the scroll and the contractee must simultaneously sign in their blood. In doing so, the scroll places a particular stipulation on thNotice: Accepting this technique removes the ability to use  Animal, Asura, Deva, Human, Naraka and Preta Paths.
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Ѕhadow

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Re: Rinnegan Shifting Technique
« Reply #1 on: July 16, 2014, 02:49:22 AM »

I like that you tried to balance it and all, but I'm against it.

It's Flying Thunder God without the use of seals or preambled points of teleportation. (The kunai)

I'm near Konoha and without doing anything except looking I am instantly in Kumo. Or worse yet 'other people/object's' Hmmm he has a kunai by him [Instant godmod swap no jutsu]

With FTG at least the user has a set list he has to do. Like indicating where the seals are, ect.

With this you are basically going to DBZ with Goku's instantaneous teleport tech which even he has to do the two finger thing(?, I think he has to) Anyway show some sign that he's about to go into godmod mode.

I said this in Koji's topic before reading this one. All techniques after chapter 600 or 630 or whatever are void due to their highly godmod like usage that will plummet sl rp even further to shit.

I dunno about you guys, but at this point the next thing he adds will be something like invisible clones. Oh wait...he did.

I'm one for voiding all these new rinnegan god skills. It's just so over the top and doesn't work for rp.

I know I'm one to talk, but regardless.

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I'm going to agree with you on some things and disagree with you on some things.

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Hono Uzumaki

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Re: Rinnegan Shifting Technique
« Reply #2 on: July 16, 2014, 02:55:02 AM »

Oh, I get that. I don't feel it should be that range. It's through eye sight, you know. I guess I didn't mention that. My though is.

You could instant-teleport within a 35 foot radius; however, if you say focus a good distance. Say 100 feet? That's when the longer range comes in, you need to replace yourself at that point, but it's limited to biological eyesight. Line of sight, like Ama, Kamui, etc. Would that be better?

I don't think you should be able to just go country to country. That is just OP and wrong, wrong, wrong.
In the end, I believe this would stop the over use of the 6 paths since you lost them. I don't know.
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Styx

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Re: Rinnegan Shifting Technique
« Reply #3 on: July 16, 2014, 02:57:06 AM »

I like that you tried to balance it and all, but I'm against it.

It's Flying Thunder God without the use of seals or preambled points of teleportation. (The kunai)

I'm near Konoha and without doing anything except looking I am instantly in Kumo. Or worse yet 'other people/object's' Hmmm he has a kunai by him [Instant godmod swap no jutsu]

With FTG at least the user has a set list he has to do. Like indicating where the seals are, ect.

With this you are basically going to DBZ with Goku's instantaneous teleport tech which even he has to do the two finger thing(?, I think he has to) Anyway show some sign that he's about to go into godmod mode.

I said this in Koji's topic before reading this one. All techniques after chapter 600 or 630 or whatever are void due to their highly godmod like usage that will plummet sl rp even further to shit.

I dunno about you guys, but at this point the next thing he adds will be something like invisible clones. Oh wait...he did.

I'm one for voiding all these new rinnegan god skills. It's just so over the top and doesn't work for rp.

I know I'm one to talk, but regardless.

I have to agree with Shadow, I like how you're trying to balance it, but I'd rather have this jutsu voided and unobtainable like how Limbo was.
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Hono Uzumaki

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Re: Rinnegan Shifting Technique
« Reply #4 on: July 16, 2014, 03:01:06 AM »

We should just void Shippuden and go back to basics.
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Ѕhadow

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Re: Rinnegan Shifting Technique
« Reply #5 on: July 16, 2014, 03:03:23 AM »

Oh, I get that. I don't feel it should be that range. It's through eye sight, you know. I guess I didn't mention that. My though is.

You could instant-teleport within a 35 foot radius; however, if you say focus a good distance. Say 100 feet? That's when the longer range comes in, you need to replace yourself at that point, but it's limited to biological eyesight. Line of sight, like Ama, Kamui, etc. Would that be better?

I don't think you should be able to just go country to country. That is just OP and wrong, wrong, wrong.
In the end, I believe this would stop the over use of the 6 paths since you lost them. I don't know.

I like the losing of the paths; that's nice and might work. Just instant teleportation....

Someone is holding a sword by their side and now you are instantly in that swords place? Amaterasu and such is allowed because it's a move that can be dodged. With this; there is no dodging nor no letting your opponent know when you're going to do it. Like said, even FTG had to be modded to let the other players know that the teleportation was going to happen. Insta-hits are not allowed in rp.
You have to by rules, let the opponent know beforehand if something is coming. Even with amaterasu you have to focus your eyesight, which might even work with this one technique. Then there needs to be a cooldown I'd think also?




I'm against this, but I will also try and have it be balanced. It's just extremely hard to do.
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I'm going to agree with you on some things and disagree with you on some things.

Something that can be asserted without evidence can be dismissed without evidence.

Darkshinobi

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Re: Rinnegan Shifting Technique
« Reply #6 on: July 16, 2014, 03:08:11 AM »

What most don't remember is that Hiraishin was very nearly voided as well; there were quite a few using it and it had become nearly out-of-control.
That's why the restrictions were put on it in the first place.

I do agree that, if this ability remains, it will need some massive balancing issues to counter the fact that it's basically a free-range teleportation. It would also require strict moderation to prevent the unworthy from abusing it.
However, here's the main point it differs from Hiraishin: It's a staple technique of the Rinnegan; in theory anyone with the Rinnegan can learn it, therefore it's almost incapable of being moderated. The Hiraishin was a very specific process for one person to create and then it was guarded as zealously as any Hiden. This is part of the main reason Jikukan Kekkai was voided.
In short, I agree that this technique should probably stay off SL in its entirety. I also agree with Shadow that most of the very recent techniques should probably stay off SL; they're just getting too powerful.

As for voiding Shippuuden, there's been some serious conversation on that regard: it's not happening on SL itself, but more than one person wants to make a separate forum that's far more capable of being moderated. I know Kirk was interested, as well as a few others; if enough interest is generated, it can easily be done.
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Hono Uzumaki

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Re: Rinnegan Shifting Technique
« Reply #7 on: July 16, 2014, 03:12:57 AM »

It's not a free range teleport. Read the normal naruto wikia page.

If a Hirashin user throws a Kunai at someone and Hiashins to that kunai when it nears them. It's kind of the same scenario, but I see where you are coming from. If you have Hirashin there is any of your chakra near them you can transfer anywhere like mist or rain. It's basically the same thing just takes a few steps.
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Ѕhadow

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Re: Rinnegan Shifting Technique
« Reply #8 on: July 16, 2014, 03:14:13 AM »

That's something I didn't think about. Can't really claim a technique that is associated with a dojutsu. Like claiming Kamui for instant is not allowed. >>;


Also the action of emoting hirishin takes a turn. Not instant.


Creation of the Hiraishin seals must be emoted, and take one turn. It is possible to create a large amount of Hiraishin seals during a time of peace to use later on, but it must be emoted regardless. The process isn't an exceptionally difficult one, and counts as one (1) action during a post. It is possible to create more than one seal at a time.
Usage of Hiraishin itself counts as an action, not a movement; generally speaking, each entity is allowed two actions (plus movement) during an engagement in battle, which means that one cannot use the Hiraishin to transport to their opponent, attack, and then teleport away immediately. One can teleport to their opponent and attack, or attack and then (attempt to) teleport away, but not both--this would go over the limit of actions taken, and is generally considered unfair.
As they're composed of chakra, all Hiraishin seals are able to be sensed or viewed by those with sensory or ocular prowess, respectively. However, the Hiraishin seals cannot be reverse-engineered, copied or cloned in any way.
Basically, use common sense and be fair about use. Hopefully this jutsu will only be accessible to skilled role-players. *Similarly to the replacement technique, try not to rely on this skill too often--it's just bad form.
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Hono Uzumaki

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Re: Rinnegan Shifting Technique
« Reply #9 on: July 16, 2014, 03:16:59 AM »

Anyone that doesn't use Hirashin want to comment?
Why not have something that can rival the justu?
The challenge is fun.
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Darkshinobi

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Re: Rinnegan Shifting Technique
« Reply #10 on: July 16, 2014, 03:20:08 AM »

If we're to look at honestly giving this technique a chance, then the limitations on it should be something like this:

1. Any sensor can feel the chakra where the user is planning to go; it also takes a few moments for the technique to take place, due to their chakra moving to the location -- the further the destination, the longer it takes to activate.
2. This technique can only be used once every three posts, similar to the Deva paths of the Rinnegan.
3. The user cannot teleport inside another person with this; no fragging will be allowed.
4. This ability takes a large amount of chakra due to the energy needed to teleport someone.

Any Rinnegan user should be capable of using it, but if they're found abusing the ability it will be lost for them. If too many people abuse the ability and it becomes a general problem, the ability is voided entirely.

I still think having this technique at all is probably a bad idea, but if we want to give it any chance, it'd need to be something like this.
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Darkshinobi

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Re: Rinnegan Shifting Technique
« Reply #11 on: July 16, 2014, 03:21:33 AM »

Kamui rivals Hiraishin; it actually surpasses it on its own. There are no restrictions as to where a Kamui user can or can't go, and the stock Kamui is better weaponized than the stock Hiraishin. The only downside is that Kamui costs way more chakra, but as everyone boasts nigh-godlike reserves these days...
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Ѕhadow

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Re: Rinnegan Shifting Technique
« Reply #12 on: July 16, 2014, 03:22:52 AM »

If we're to look at honestly giving this technique a chance, then the limitations on it should be something like this:

1. Any sensor can feel the chakra where the user is planning to go; it also takes a few moments for the technique to take place, due to their chakra moving to the location -- the further the destination, the longer it takes to activate.
2. This technique can only be used once every three posts, similar to the Deva paths of the Rinnegan.
3. The user cannot teleport inside another person with this; no fragging will be allowed.
4. This ability takes a large amount of chakra due to the energy needed to teleport someone.

Any Rinnegan user should be capable of using it, but if they're found abusing the ability it will be lost for them. If too many people abuse the ability and it becomes a general problem, the ability is voided entirely.

I still think having this technique at all is probably a bad idea, but if we want to give it any chance, it'd need to be something like this.


Teleport master ^

Anywho besides all of these rules that he suggested, I agree a bad idea. As it WILL be abused. Things like this always are as anyone can use it.
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I'm going to agree with you on some things and disagree with you on some things.

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Ѕhadow

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Re: Rinnegan Shifting Technique
« Reply #13 on: July 16, 2014, 03:23:43 AM »

Kamui rivals Hiraishin; it actually surpasses it on its own. There are no restrictions as to where a Kamui user can or can't go, and the stock Kamui is better weaponized than the stock Hiraishin. The only downside is that Kamui costs way more chakra, but as everyone boasts nigh-godlike reserves these days...


It's not instant though. :P
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I'm going to agree with you on some things and disagree with you on some things.

Something that can be asserted without evidence can be dismissed without evidence.

Hono Uzumaki

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Re: Rinnegan Shifting Technique
« Reply #14 on: July 16, 2014, 03:34:07 AM »

I'm sorry you all feel that way, sigh.
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