Recently, I think I am the last person that people want to hear about making things better but I have been talking to some friends lately that have made me think that we can still enjoy this game. It isn't too late. But I don't want too sound too dramatic xD
To try and start more RP and to make Bijuu actually start to mean something more than simply just power crutches people want to use. Kettle, pot, black. I can already hear everybody but I need you guys to work with me. I know other people are trying to inspire RP in other, larger ways but I feel like I need to be a part of making the Bijuu an actual part of RP.
And something clicked recently, which surprised me actually. It was the key to doing it was the IC rules, out of all things. Especially given what my previous viewpoint on it was before o.o But for Bijuu Challenges to be fully implemented ICly would hopefully help push for them to actually be driving forces in actual RP. I'm not saying mastery has to be through IC, actually I would say sticking to the mastery rules whether you have OOC or IC challenges is both the best and simplest answer. But interactions ICly, for them to be noticed in villages. Or maybe not, I'm not someone to tell people how to be a Jinchuuriki but as everyone knows, I've always been proud of it and never really hid the fact in IC.
But they shouldn't be things that we fight over, I don't want to start being the guy talking about old SL so I won't, but some people will get my point just by saying that >.> Still, if you've stuck through this post so far, thanks. There is a chance this is going to be a bumpy and long road but I think we can do this. Bring life back into the community, into RP, and even something like the Bijuu.
That being said, I guess I'll stop 'ranting' and talk about the actual rules.
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Honestly, as they currently stand in the first post of the topic, the things that are up there are pretty solid so far o.o Despite what I've said before, I'm actually shocked and surprised. But for future note, I have only really read the first post because I was told everything was mostly summed up there already. If that isn't the case and I'm about to look dumb, then please forgive me >.<
Right now, there is a few things that come directly to mind.
1. Let's say Jimmy has the 15 Tails, and Jon wants to hunt him. But so does Joe. But they aren't together, but they get there at the same time. If Jon attacks first, does Joe have to wait and play sidelines? Or can he also declare himself in the Battle Phase? o.o
2. As for the Battle Phase, though it may affect with the levels of IC a bit, I think there should be some sort of limit on the amount of people that can get involved. Like, no more than a 2 v 2 because even that can be extremely hectic.
2a. But for the sake of RP, if we let a number of... Four people enter, as well as maybe 2-4 neutral members, then maybe break it up? Old school, into different zones or forum pages, or whatever the circumstances for an IC challenge is. But if we do let a large amount of people in, I think each fight should cap of at 2 people on each side, maybe 3 if you are feeling frisky. Like if there is six people defending a Jinchuuriki, including the host, and then six attack. Separate into three 2v2 fights, all taking place at the same time. Or if there is three people on each side, then one 2v2 and one 1v1.
2b. If it set up I mentioned more towards the end, then we should also implement a 'tag-in' system. Or not. What I mean by is if, let's say using the last example I used, the 1v1 fight is a support of the main fighters. And one of them wins. Said person can't then enter the other fight and make it a 3v2, but if someone in the 2v2 loses and it becomes a 1v2, then the winner of the previous 1v1 can 'tag-in' so long as the person KO'd was on their team, bringing it back up to a 2v2.
3. Are we letting uneven battles? o.o Because that makes a lot of what I just said not important xD I am under the impression that we wouldn't but looking at the rules it seems set up for the Hunted to take on any amount of Hunters/Support. I know it'd be silly for two people to go hunting a Jinchuuriki and when they start the fight, they fight one at a time or something. I also doubt any Jinchuuriki won't have at least one person to help them fight off defenders, but it still needs to be talked about o.o Though in the reverse, I don't see anything with a Jinchuuriki having a support yet fighting a challenger head-on if they come alone. Though, again, I guess that depends on who the Jinchuuriki is.
4. I think we should also make a rule that states you can't change to IC challenges while you have OOC challenges. For example, I have to fight Ryoji a few times. If these rules go through, I couldn't turn around and say 'Well, now I am using IC Rules, so come find me scrub-lord' >> And I can see someone trying to exploit that rule. So if you have current OOC challenges, while you can switch to IC Challenges, though it doesn't negate the challenges already in effect.
4a. But if we do something like that, it would be good to note that the person can't be hunted ICly until they finish their OOC challenges. To prevent previous challengers from being screwed over from the switch or by someone else winning when they didn't even get their chance. I don't think it should be a problem, seeing if the person was still doing OOC challenges than the Hunters would have been forced to wait for the list to be cleared out, anyway.
5. I also don't know if this was discussed but before it was implemented that people who are summoners have a special seal on them that gives of the Bijuu's presence the same way it would if you were a Jinchuuriki, to make things ICly fair o.o I don't know if that was talked about but it would be nice to have...
But I have typed enough x.x I am going to stop and see if I can get actual conversation going.