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Author Topic: Effectiveness of items  (Read 2232 times)

Maria

  • Guest
Re: Effectiveness of items
« Reply #15 on: August 29, 2007, 05:46:09 AM »

put it as percentage like maybe 10%?

24/80 and like 200/2000 can be alot more helpful  (not sure about exacts doing math quickly)

...

Way off...what were you thinking?  It's 8/80 for 10%.  24/80 is 30%.

I say 10-13%.

For instance, and apple does 30 HP for a level 1 acad (who has only 10 HP).
When they get high HP (I'll use mine for example, which at the time I made this was 1265), does that mean an apple would heal 300% HP, or 3795 HP?

Why the heck would a puny apple heal for 300%?  Where did you get that idea?

Dude, go back to the math.
If a level 1 acad uses an apple, he will gain 30 HP.
Since he only has 10 max HP, you'll gain 300% HP.

Thats exactly what I said, but I thought it was the red apple that did that.
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