please, stick to 1 thread.
300 gold+2 gem for each 10 hp regenerated per turn
500+2 gems for each 10 damage dealt
1000+4 gems for each extra minion
500+2 gems for each extra att/def granted as a buff
400+2 gems for each att/def detracted from opponent (as a buff)
10000 gold+20 gems for 5 rounds of invincibility (call it speed, defense, whatever), this one can't be stacked (or else it would be too cheap)
500+4 gems for each extra attack granted (for example you can hit them twice in one turn...not including reposite)
for each ability, you must train 2x turns to master, where x is the number of gems that the ability costs
for each ability, you must use up 2x chakra to train, where x is the number of gems that the ability costs
<--you guys are great.
a world-domination-jutsu where I am invincible and able to thrash ANY enemy would cost less than 100 gems.... great....