Hmm.....I still like your idea Gyu. Let me piggie-back my revised idea off of yours. So instead of it being one can not change their race until getting a kekkei genkai or reset, let's say it can only be done in increments of 5 or 10. Therefore the race specific modules that Neji has in place don't have to be changed.
By implementing the five to ten increment rule for villages, the battle lines for a war would be drawn and would make it much harder for shinobis to change sides in the middle of a war and one would be showing loyalty to their village by remaining it for at least 5 DKs depending on your title, (the less experienced you are 'academy student, genin, jounin, hunter nin' you must stay with your race for 5 DKs anything higher requires 10 DKs).
How the 'War' is made:A war in essence is made by the number of people in each race/village. There will be a set amount of lost PVP's that a race can take, if that amount is reached then there will be a declaration for war between the races.
Determining a Winner: When war is declared, the race with the most PVP victories against their opponents in a one month span wins. The one month time frame is used so that wars don't happen each week, but instead are a long event or should I say mission (since so many people have been asking for missions). To add a little of spirit to the war, I would like a timer of how many days are left for the war.
Benefits to Winning War: In a clan vs clan war, nothing is truly accomplished and we have seen both clans believe that they ended up winning the war because there was no clear cut winner. By using a PVP counter we will have a concise winner. The winning race would get the benefit of all its members receiving a 'Spoils of War Buff'.
In contrast the losing organization would get the negative buff, "Art of Discord". Neither buff is really powerful, it is more of a pride thing to be honest. Although both buffs last 40 rounds.
FAQ:There are no captains of an race/village, no treaties, if two villages don't want to go to war, then I would advise them not to PVP each other, or eventually they will reach the PVP ceiling for a declaration of war. That includes villages in the anime that may be allies (Fire and Sand).
Although it would be a good idea to have a special hideout or place where village members can strategize a plan to win a war, it would in essence be just another place for possible spoilers, or another room for mods to have to check in to make sure nothing is be done wrong, in other words it would be adding to the moderators hassle. To solve this problem, it would be better for members of each village to establish an off-line forum for members of their respective village and discuss plans to win the war.
There will be no visible counter of how many PVPs a race/village has while in a war, this only adds to the suspense of who is ahead in PVPs.
Finally, the winning race/village in a war will have it posted in the 'Daily News Area'.
****Please keep in mind that in order to break the increment rule, as Gyu stated in previous posts, one would have to pay an substantial price in order to change their forehead protector.
WildcardIn paying for your forehead protector to jump ship to another race/village, there is a wildcard. Very much like the person who works on your sword or armor, he might be able to do a fantastic job on your forehead protector or his work might be well.......crappy
If it is crappy (which is possible) you would still gain access to your new race but only temporarily before the paint starts to run off your forehead protector. Which would bring about a one way trip to the graveyard, when you run into the ANBU (of any village).
For those that might want to complain that paying so much gold and gems, for something that could be made shoddy:
Why would you give so much money to a stranger?
Why switch races when you know its a deadly gamble?
Other have paid 100 gems for access to hidden places, why cry over 30 gems?