Guidelines
◾Jinchūriki are to be hunted in-character. As a requirement, knowledge as to their identity and location are mandatory to possess in order to legitimately locate them (not so much the latter if the jinchūriki is constantly roaming outside of a village).
◾Identity can be discovered if it's made common knowledge within a village and word gets around. Additionally an incredibly skilled sensor or another jinchūriki can sense and identify them if they're nearby within the same zone.
◾Location can be discovered through common knowledge similarly with identity. In the case of wandering jinchūriki, entering the zone they're in by chance and then using a sensor/jinchūriki is sufficient enough to locate them (so long as they have no safeguards preventing sensing up).
◾Jinchūriki have an obligation to roleplay, posting in a public location outside their village of residence at least once every fortnight for the length of a day, even if it's just to visit another village. Those unaffiliated with a village should either post in a village or in the zones.
◾Jinchūriki have an obligation to be active, and are stripped of their bijū if they cannot get online and do their round (1 post in public a fortnight), regardless of the reason. The leader of their clan will inherit the bijū; if the jinchūriki wasn't in a clan, then a tournament/event can be arranged to determine a suitable host.
◾Unless a jinchūriki has outstanding life force (from being either an Uzumaki, having Wood Release or from being downright immortal), they will die when stripped of their bijū. Else they will be left in a crippled state.
◾Tailed beasts must be sealed within a jinckurii within a week of capture. Tailed beasts may be captured yet still before that time since there is no grace period.
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(Pending Approval) Or, a tailed beast may be treated as a summon of the user. However, control of the beast must be maintained via genjutsu, and the user is only capable of defensive moves while the beast is active. In order to lose possession of the tailed beast, the user must have their contract nullified, control lost of the tailed beast, and/or have the beast sealed by someone else.
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(Pending Approval) If a host is killed while still hosting the tailed beast, then the beast also dies. The challenger, technically then, loses; however, when the beast respawns within a week's time, they are permitted to participate in the fight for the beast. In the meantime, among the challenger and the challenged, a game master must be declared to control the beast itself.
The privilege to do so may be conceded to another party. If a decision has not been made due to a lack of choice availability, then the former host may control the tailed beast. Clear abuse of this will result in an official GM controlling the beast, the choice of which depends on availability and best two out of three for rock-paper-scisssors, with timestamps being used to limit hax.
◾The notion of real-time travel applies, where in cases a real day must elapse for one to travel from point A to B, with reductions depending on travel mode and obstacles between points. The Body Flicker Technique will not suffice as a suitable travel method, as opposed to summonings.