The room is set up in a simple design, once the room is entered the main desk is straight ahead. To your left are two tables, one of which has some clothing and skimpy pieces of armor laid out on it while the other one has a variety of weapons to choose from. To your right is a room that contains about two dozen chairs and tables, four chairs to each table. Upon reaching the desk, you are given a form and then ushered to take a seat at one of the tables. You’re told that once you fill out the form, you will be given the Guild’s ‘Starter Kit’, which will contain a set of Guild Armor, a weapon of your choice, and a small amount of crystals! So you sit down and look down at the form, ready to get started!
NOTE: The following is a guideline to make a character suitable and fair to use in the RPs pertaining to the Guild.
- You can only have one Visual KG, and they cannot go past their first reborn level. This means the Byakugan can only see 30 yards in each direction and the Sharingan cannot progress pass the Third Tomoe. They can get stronger with time in the Guild and experience.
- One Physical KG, only if you haven’t chosen a Visual KG. Though these are limited as well. Sage Mode is limited to imperfect(at first), Gates are limited to Five, though starting number will be Two, and Kaguya Bones can only get as strong as Steel at first.
- If you haven’t chosen a Visual or Elemental KG yet, then you could also choose an elemental KG, whether it be Bakuton, Mokuton, or even Futton. But the strength of these are at the most basic levels, as well as your control.
- Elements are limited to either one element you are great at, or two that you are okay at, for starters. Elements can be mastered and possibly learned as your experience grows.
- When choosing an element, one can choose a Hiden instead. But like everything else, it will be limited to little use and poor control, although it can be mastered with time and experience.
- You must start out with the beginning armor and weapons and work your way up, no custom items from your character’s arsenal on SL.
- Each application will be edited by those that submit them as time goes on, such as adding notoriety, or getting better equipment.
- You can only choose one starting weapon but that doesn’t mean you won’t be able to only hold or use one.
- NO Shadow Clones, it takes away the danger and excitement of the RP, defeating the whole purpose.
The Registration Form:
Name:
Age:
Height:
Appearance (Link or post a picture):
Notoriety (Starting Notoriety is Zero):
Starting Weapon Choice:
Preferred Weapon Choice:
Kekkei Genkai:
Elemental:
Preferred Combat Range:
Armor:
Guild Armor. Light protection against cold and heat, though not a lot. Not sturdy against cutting weapons and won’t do much against blunt weapons either.
Starting Weapon (Choose one):
Starter’s Staff: A staff of iron that stands at about six feet tall, providing the user with a nice range of attack.
Starter’s Dual Daggers: Two iron daggers meant for someone who is faster on their feet and good with their hands. They provide a more up close and personal fighting style.
Starter’s Sword and Shield: A simple iron blade and shield, meant for someone who knows how to balance offense and defense.
Starter’s Bow and Arrow: An iron bow equipped with iron tipped arrows. Providing range attacks with adequate piercing power. Quiver holds fifteen arrows.
Starter’s Mace: An iron spiked mace that can be held by a strap around the wrist, providing nice blunt damage.
Starter’s Axe: An iron, dual sided axe that can be held in one hand. It can be hard to swing easily, but it can carry a powerful blow.
Starter’s Broadsword: A large, two handed Iron Sword. It can be slow to swing but it can cut deep if it hits.
Starter’s Hammer: A large iron hammer, similar to the two handed Broadsword. Great blunt damage though it’s hard to swing fully.
Starter’s Gauntlets: You don’t get much more personal than with these iron gauntlets. They can provide as much damage as you can throw punches.
Weapons: Whatever you choose first, and then whatever you buy.
Crystals: 10
Equipment: Crystal Pouch, Small Pouch (Capacity Five).
Items (You’ll get some along the way): None
Once you finish the form up, it having taken some time, you would return it to the woman, who welcomes you to the Guild. She hands you a set of armor and the weapon you chose to take before directing you to Mission Headquarters.
Guild Armor:
http://i.imgur.com/ocZ3L6I.jpgMission Headquarters:
http://forum.shinobilegends.com/index.php/topic,8677.0.html