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Author Topic: Wind Country Improvements  (Read 5277 times)

Neji

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Re: Wind Country Improvements
« Reply #30 on: August 23, 2006, 10:10:32 AM »

No puppets as mounts =) sorry.

These are no living things... no Kuchiyose, sorry.

Also, I won't simply put in new shops that do:

"Option a,b or c" --> "option a does a1,a2,a3 randomly", "option b does b1,b2", "option c does c1,c2,c3 with 50% prob. of c1"

*cough*
that's boring. ^^

when I invent something new, think of the curse seals...
it is complex where to get, scattered along other events, and there will be more.

For normal events, the a,b,c might be OK, but not for a shop anymore, there are enough of these things. Should be a bit more than that.

Still ;) you can request now, but I won't have any time to look into it.
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Xaos

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Re: Wind Country Improvements
« Reply #31 on: August 23, 2006, 10:22:45 AM »

No puppets as mounts =) sorry.

These are no living things... no Kuchiyose, sorry.

Also, I won't simply put in new shops that do:

"Option a,b or c" --> "option a does a1,a2,a3 randomly", "option b does b1,b2", "option c does c1,c2,c3 with 50% prob. of c1"

*cough*
that's boring. ^^

when I invent something new, think of the curse seals...
it is complex where to get, scattered along other events, and there will be more.

For normal events, the a,b,c might be OK, but not for a shop anymore, there are enough of these things. Should be a bit more than that.

Still ;) you can request now, but I won't have any time to look into it.

Hrmm >> << >>

I might be able to think up some events like that.
Only problem is trying to figure out what you can/can not do on these kind of games ^.^

I'll try thinking of something.

*Hums Time is on my side*
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Neji

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Re: Wind Country Improvements
« Reply #32 on: August 23, 2006, 11:03:45 AM »

Hrmm >> << >>

I might be able to think up some events like that.
Only problem is trying to figure out what you can/can not do on these kind of games ^.^

I'll try thinking of something.

*Hums Time is on my side*


I know. It's hard =) some things look easy but are not good for performance or not possible. some things seem hard, but in fact are easy...

it takes some programming knowledge to know =) but basically, think of ideas and where it should happen.

bad: village, newday, forest
good: gardens, rock, gypsy, other modules/other events

and then start to think. see potion peddler. I can do many stuff with items.
personally I thought of an egg-hunt with a unque "egg" that can be found by only a player a day ;) and is stolen from him if he is defeated in pvp.... or after 3 gamedays (else only the strongest will keep it forever).

also, there could be a hidden forest in one event, and then the key(item) needs to be found first in order to get in...

this is merely a SMALL thing you can do with items...

on another server, you find eggs in the woods. and then you wait 20 gamedays... and a new mount comes out after visiting merrick. (they have eagle etc as mounts in a category).

compare to events we now have, you'll find plenty interesting ideas.
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Xaos

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Re: Wind Country Improvements
« Reply #33 on: August 23, 2006, 11:18:08 AM »

Ok, I'll see what I can think up ^.^

I'll post them when after your exams when you have time =)
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dude no.1

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Re: Wind Country Improvements
« Reply #34 on: August 23, 2006, 11:18:52 AM »

wat about a sand storm blows into the sand country and you have to fight a enemy creating the storm. this event can only happen on days when its windy. after winning you get good experience and you find a talisman that gives you a random amount of forest fights. this event should be rare so that you dont get it way too much getting you free forest fights and exp.

edit: im not trying too bug you its just i feel i will forget this idea.
« Last Edit: August 23, 2006, 11:20:57 AM by dude no.1 »
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Gyu~ru~ru

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Re: Wind Country Improvements
« Reply #35 on: August 23, 2006, 01:15:12 PM »

wat about a sand storm blows into the sand country and you have to fight a enemy creating the storm. this event can only happen on days when its windy. after winning you get good experience and you find a talisman that gives you a random amount of forest fights. this event should be rare so that you dont get it way too much getting you free forest fights and exp.

edit: im not trying too bug you its just i feel i will forget this idea.

I think we have enough events that smack you right in the face & tell you what to do or ask you want to do. We need something special...
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Mememememe

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Re: Wind Country Improvements
« Reply #36 on: August 23, 2006, 02:25:25 PM »

Killed innocents again?  :cool:
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dude no.1

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Re: Wind Country Improvements
« Reply #37 on: August 24, 2006, 05:54:59 AM »

true very true. What about a search and destroy mission. if your evil you hunt kakashi, if your good you hunt itachi.
Make them both real strong.
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