Recently Sabumaru formally challenged me for the 5-tails, IC hunt style. Keeping in mind with the rules, there are many things that need to be sorted out. Since it will definitely include more than just me and Sabumaru, I felt that making a thread was the easiest way to keep everything sorted. Plus:
The general flow of the RP will be charted out by the Hunter, the Hunted, a BGM, a backup BGM, and a Judge. The goal is to create a reasonable RP scenario where the Hunted and the Hunter at some point confront each other in some shape or fashion (it does not have to be a battle, but that is the most common direction for "confrontation"). The RP should take into consideration the desires of Support, and the discussion should take place on the forums and in public. The group has 2 weeks to setup and agree to the terms of the RP.
Without further ado, let's get started with listing what we already have set in stone and what we still need:
Hunter - Sabumaru
Hunted - Eric
BGM - Kamui
Back-up BGM - <Unknown>
Judge - Athos
Support - <Hunted> Soya, <Hunter> Dart
Hunter preferences also listed below:
Preferred BGM: Shadow, Athos, Kamui, Kirk, Kayenta, Tomi, Asadi, Gyururu, Kage, Rusaku, Rikudo, Becquerel
Preferred Scenario: Eric is a missing ninja who leads the Nara Order organization. Knowledge of him being a summoner/host would come from him practicing/training with Kokuo out in the field. The BGM would most likely have a random witness, be it some bird randomly interrogated or a civilian watching from a guard post. They can also learn directly from Athos Uzumaki, who gifted Eric the biju in the first place.
Whether the summoned biju engages in battle or not, the beast cannot be transported by anyone other than the summoner via space-time ninjutsu unless the contract is broken via contract seal. The beast does not have to be fought for, however, as Eric is not above handing over his latest tool in exchange for something valuable, or in exchange for a favor (to be done IC).
If a fight though is preferred, then the first 4 points of my OOC list apply, with the inclusion that the fight itself should take place in biju arena, not on SL. Once the fight concludes the RP then can move back to the zone.
Like the OOC stuff, this is all of course negotiable, but I would rather not stray from this. Also, any arguments need to be settled in between the parties, in public, so no RPing party is left out of the loop here.Since I am not sure where Sabumaru is in RP right now, I can't really propose anything more concrete regarding the RP scenario at the moment.
Preferences aside, any volunteers for the positions of BGM, Backup BGM, or Judge are welcome.
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*Space reserved for agreed upon Elements of the RP scenario*
- Sabu, via his network of informants, knows that Eric is the 5-tails summoner.
Eric and Soya arrive in the Graveyard because of rumors of some of Bocchiere's items (his scythe, amulet, cloak, the Akatsuki rings, etc.) are up for sale. The large presence of merchants, bandits, and the like supports this ultimately false rumor started by none other than some NPC guy named Hizaan. Said character intends on making a fortune pawning off fake, but well gilded, articles from the infamous The Akatsuki member and former Mist Ninja.
As Bocchiere had also run off with an article or two from Kirigakure (if we are going by Bocchiere's old character history) Dart initially arrives to try to ascertain the truth and maybe even get one of these articles back when he is approached by a familiar face, Sabu. Sabu and Dart exchange formalities and, through one sentence or another, the matter of a debt unpaid comes up and the two pair up to look for Eric Nara.
By this point all of the 4 principle characters will either be on their way to or already at the main auction. Bounty hunters, missing ninja, and even a few regular village nin are among the crowd, along with non-combatants like shady business-people, art collectors, religious scholars (jashinist and other), etc. The BGM has a good bit of freedom in who to choose and who to put, but the most powerful characters should be the 4 principle ones, Hunter, Hunted, and the 2 Support. BGM also has a lot of freedom in the characterization of Hazaan, but it should fit the motif of a successful scam artist of some caliber pretty well.
Once all 4 characters are at the auction location, the auction begins, starting with a warm-up item of an old, worn cloak with the characteristic Akatsuki pattern claimed to have been the last thing worn by the former ninja, possessing cursed powers that would make one just short of immortal for wearing it along with the other items. It then proceeds to a ring set that has a striking resemblance to the authentic Akatsuki rings. Then a scythe that looks much like Bocchiere's, but functionality is decreased due to "wear from battle". This sort of thing can go on for awhile, but ultimately ends with the presentation of a jar containing the "immortality fluids", a mixture of Bocchiere's own bodily fluids and the very chemicals needed to make one a jashinist immortal. The cream of the crop is actually the entrails of some animal placed in goo, with some blood red dye thrown in for effect, but since the true nature of the chemicals would be unknown to everyone in the audience, this particular item would be wildly contested.
While all of this is going on, among the crowd are the 4 principle characters. Sabu and/or Dart, whichever is a sensor, at some point senses the residue 5-tails chakra coming from Eric's tattoo. Now how they approach is entirely up to them, be it outright interrupting the auction with an attack, attempting to more subtly maneuver, or attempt to bid on an item that Eric bids on, that is more or less up to them.
As the Hunted of the group, Eric and Soya would have reasonable reason to have a lookout in case of attack; this is a pretty shady location, after all. They, however, initially do not know who would attack, when, or for that matter where until the attack materializes. Only if given a reason (as decided by a judge if necessary) should they specifically suspect Dart and Sabu.
From there, if the Hunters wait for the auction to close out, then as the crowd disperses, Eric and Soya will be leaving with the general crowd, it thinning out as they get farther from the auction area. On the other hand, if they interrupt the auction, then the BGM decides how the crowd reacts and how Hizaan reacts, though in general while Hizann and the patrons will not be happy that the auction is being interrupted, a great enough show of strength (as decided between judge and BGM) will be more than enough to disperse them.
Since the rules forbid the Hunted from just leaving the area, it is reasonable to say that if it comes down to a fight, the participants must either kill/capture each other or convince the other party to stop fighting. Sabu's character, from what I read up on, does not seem the reasoning type, but as I have said before, Eric is a pretty low-key guy, and has no shame giving up a tailed beast if it means his life.
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*Other agree upon terms*
3 second rule: If it takes less than 3 seconds to prepare, execute, and reach the intended target, then the target has at least 3 seconds to react to that move before being threatened with the full extent of that move's damage. That, along with BGM posts, should keep moments in the fight from dragging on into eternity.
Once the BGM makes the entry post stating that certain events happen (IE, they state the outcome of dodge attempts, etc.) no player is allowed to post anything that contradicts those events without a judge ruling.