Granted, I'm not one of those that wants to see Yumei walking through the gates of Konoha again anytime soon with a force of twenty dragon knights and a self-proclaimed diety, but getting rid of permanent death might would remove some of the die-hardness of avoiding being defeated in RP.
Only 20 dragon knights? Does the concept of zerg rushing mean nothing to you?!?!
If you also choose the time of your attack wisely, then yes. If you choose wrong, quantity will not beat quality of the same number.
And I said twenty because of the way I control my companions; there is no way I'd be able to individually command more than maybe five at a time (that's regardless of the turn limits) and twenty only if they were grouped up, preferably two groups of ten or four groups of five.
Zerg rushing only works if your quantity has a quality as a whole better than the quality of the opposing quantity as a whole. 2^3 vs 2 x 3 sort of way to look at it. The former produces more than the latter, but whether 8 will win out against 6 has so many other factors in the real fight.
I'm no expert on childbirth, so I'm not going to debate (as if I could, ha) on whether or not she lost enough blood for it have been important to the situation or not.
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