Okay, I understand and that totally makes sense to a certain point. So for every extra point for attack/defense, the player is also making their self more susceptible to attacks from stronger players with a higher dk. It also gives the player the opportunity to take on more players that should be stronger than them, but are most likely not because players that actually get dks, spread their dk points evenly. By these standards we are opening up the flood gates, to these players that stay at level 15 and letting them pvp even more players.
The only two question I have is, isn't it highly feasible to have a player that stays as a genin with 2 dk at level 15 to build their attack and defense and kill high level chuunins, jounins, or higher depending on how long the player stays at level 15 and how the later spends their oro kill points? Isn't it pretty unbalanced to have a genin defeat an anbu? Let me say, I understand that this is no one's fault and that's no one is to blame, I'm just giving the points from players that actually get dks, and showing the unbalance of this part of the game. I know it's easy for me to sit here and complain, fuss, and whine about what's wrong, please forgive me if it seems that way. The harder job is figuring out solutions or mediating both sides. I still ask for the ceiling, that way the players can continue to pvp, but their is a limit to the amount of power one can gain, according to their dk/rank.